4 CMBG: Combat Units – 1987

4 CMBG: Combat Units – 1987 Read Post »

Designer Blogs

Apocalypse Road: The Essendarium – Part 4

“Great news, great news! In case you were unaware, Apocalypse Road has reached the 500 mark between the writing of this article and the previous one. It is my firm belief that once Apocalypse Road enters the ‘wild’ that word of mouth will spread and it will do very well among people that are not

Apocalypse Road: The Essendarium – Part 4 Read Post »

Designer Blogs

Playtesting Imperial Struggle

It is 2019 and Imperial Struggle is so close to players I can almost taste it. Thanks to Joel Toppen’s heroic work on the VASSAL test kit, the game has received much more intensive playtesting than it ever has – probably more in the last four months than in the rest of the development cycle

Playtesting Imperial Struggle Read Post »

Designer Blogs, Development Updates, Playtest Reports

Apocalypse Road: The Essendarium – Part 3

“Welcome back to the Essendarium, the ongoing recap of the final race in the Apocalypse Road series where I will be revealing the teams of Apocalypse Road, the cars and the stories behind the game, both fictional and real. These first few articles will be covering the various teams in Apocalypse Road and possibly some

Apocalypse Road: The Essendarium – Part 3 Read Post »

Designer Blogs

The Dark Sands: AAR of Designer Solo Campaign Game (Part 5) – Final

The Dark Sands: AAR of Designer Solo Campaign Game (Part 5) – Final Read Post »

After Action Report, Designer Blogs

FAB Crusader AAR: The Winter Battle of North Africa 1941 (Part 2)

FAB Crusader AAR: The Winter Battle of North Africa 1941 (Part 2) Read Post »

After Action Report, Designer Blogs

Apocalypse Road: The Essendarium – Part 2

“Welcome back to the Essendarium, the ongoing recap of the final race in the Apocalypse Road series where I will be revealing the teams of Apocalypse Road, the cars and the stories behind the game, both fictional and real. These first few articles will be covering the various teams in Apocalypse Road and possibly some

Apocalypse Road: The Essendarium – Part 2 Read Post »

Designer Blogs

Carroll Burns the Bridge, Part 3: A Narrative-Style AAR for Death Valley’s Variant Cross Keys Scenario

This is the third installment in a three part series depicting a playtest for one of the Alt-History scenarios from Death Valley. Parts one and two can be found here and here. The action here starts with the 1400 turn; see my previous articles for the 0800-1000 and 1100-1300 turns.

Carroll Burns the Bridge, Part 3: A Narrative-Style AAR for Death Valley’s Variant Cross Keys Scenario Read Post »

After Action Report, Designer Blogs

FAB Crusader AAR: The Winter Battle of North Africa 1941 (Part 1)

Setup Situation: The Allies reached their starting positions during November 18, now they are ready to attack. However, there are no signs of Axis units, except for some recon units which was driven away by own recon screen bolstered with a tank detachment. Due to lack of information on Axis positions, the Allied commander, General

FAB Crusader AAR: The Winter Battle of North Africa 1941 (Part 1) Read Post »

After Action Report, Designer Blogs

Apocalypse Road: The Essendarium — Part 1

Hello, over the next few articles I will be revealing the teams of Apocalypse Road, the cars and the stories behind the game, both fictional and real. These first few articles will be covering the various teams in Apocalypse Road and possibly some background on who is behind them and how they turned out the

Apocalypse Road: The Essendarium — Part 1 Read Post »

Designer Blogs
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