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						        James M. Day
Posts
 
		MBT Example of Play (Part 6): Advanced Game Hand-to-Hand Combat
				 To see the previous parts of this Example of Play, check out Part 1 (Basic Game AP Combat), Part 2 (Advanced Game AP Combat), Part 3 (Advanced...			
		 
		MBT Example of Play (Part 5): Advanced Game Close Assault Combat
				 To see the previous parts of this Example of Play, check out Part 1 (Basic Game AP Combat), Part 2 (Advanced Game AP Combat), Part 3 (Advanced...			
		 
		MBT Example of Play (Part 4): Advanced Game GP Fire
				To see the previous parts of this Example of Play, check out Part 1 (Basic Game AP Combat), Part 2 (Advanced Game AP Combat), and Part 3...			
		 
		MBT Example of Play (Part 3): Advanced Game ATGM Dodge
				To see the previous parts of this Example of Play, check out Part 1 (Basic Game AP Combat) and Part 2 (Advanced Game AP Combat) on...			
		 
		MBT Example of Play (Part 2): Advanced Game AP Combat
				Continuing the AP Direct Fire example from the Basic Game, everything remains the same with the exception of the Hit Angle, Hit Location and Damage...			
		 
		MBT Example of Play (Part 1): Basic Game AP Combat
				The following is an actual example of play from the MBT rulebooks. It has been annotated with additional notes to help with the gaming mechanics...			
		 
		MBT Initiative Example of Play
				In MBT, players manage the flow of the game through control of the initiative. It dictates the course of action for the current turn. Who...			
		 
		MBT Command and Control Example of Play
				Command and control is a common element of most tactical games for good reason. Force management is a necessity to properly model low scale combat...			
		 
		MBT Artillery Example of Play
				Since it first arrived on the battlefield in the 12th Century, artillery has played an ever expanding role. This no less the case on the...			
		 
		MBT – Helicopters in Action
				We’re thrilled that MBT (along with a reprint of the sold-out Panzer) is now in our production queue for late 2015/early 2016. Clearly, a lot of...			
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