Infernal Machine: The Torpedo Boat during the Civil War – Part Three – the CSS ”Squib” and its Attack on the USS “Minnesota”

The years 1863 and 1864 were a busy time for Southern inventors interested in creating a weapon that would give the Confederacy parity of a sort with the much larger and more numerous naval vessels of the United States Navy. Undoubtedly, when inventors such as Charleston’s Dr. St. Julien Ravenel and Theodore Stoney created their […]

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Designer Blogs

Podcast: Harold on Games Interview with Mark Miklos

Below is a great interview from Harold Buchanan of the Harold on Games podcast with BoAR series designer Mark Miklos. In this interview, they discuss the upcoming BoAR Series game White Plains, the new American Revolution Tri-Pack including Monmouth, Germantown, Newtown and Oriskany, and lots more! Enjoy! -Rachel

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Interviews

Advance Copy Preview – INFERNO: Levy & Campaign Volume III

Printers are whirring away on Levy & Campaign Volume III Inferno! Here Volko shares a gander at an advance copy in action on his game table. With my proof copy in hand, I set up for the world’s first-ever session of Inferno on a finished set – Scenario B “In Far Vendetta”, the second of

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Designer Blogs

Commands & Colors: Samurai Battles Session Report – Second Kondonai 1564 AD

We are continuing with Lukasz our series of C&C Samurai Battles games. Usually as consecutive, geographically or chronologically connected sets of scenarios. Today I am presenting a two-day battle, which you can play as mini-campaign, where results of first engagement directly influence the second. I am talking about Second Kondonai 1564 AD. Enjoy the picture-rich session

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After Action Report

Rebellion: Britannia’s Solo Play Explored

We are quite proud that Rebellion: Britannia can be played solo and, in our opinion, quite well. Some designs have solo playability enmeshed in them from the outset, and some have it built into them later. In this case, the solo mode was developed in step with the design as a whole. (Maurice: I personally

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Designer Blogs

Infernal Machine: The Torpedo Boat during the Civil War – Part Two – David vs. Goliath: the CSS ”David” and its Attack on the USS “New Ironsides.”

While shipbuilding concerns and machine works like the Park & Lyons Machine Shop in Mobile, Alabama were busy creating an underwater terror known colloquially as a “fishboat,” there were others whose trip to fame and riches lay along a different path. One such person was Dr. St. Julien Ravenel of Charleston, SC. Ravenel was a

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Designer Blogs

Downfall: Conquest of the Third Reich Preview 1 — The Game Design in the Map

Currently on the P500, Downfall is Chad Jensen’s strategic-level two-player game on the final three years of WWII in Europe. He evolved the design over several years and left its parts in various stages of completion. I was honored to pick up the project and see the design through. The game begins at the high-water

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Designer Blogs, Development Updates

The Fields of Fire Series Rules, Third Edition are Available for Download

Today we are making a revised Third Edition series rulebook available for Fields of Fire as a digital download, free from the GMT website. This high resolution PDF contains new diagrams and examples, has been reorganized, has all clarifications and errata integrated, and has a complete index of examples and topics (plus the PDF has

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Development Updates, Freebies

Congress of Vienna September 2022 Development Update: Latest Gameboard Narrative

Since our last update of Congress of Vienna (CoV)’s components: specifically focusing on its gameboard; 0ur efforts were driven to provide Terry Leeds, our graphic designer, with the best raw material for him to do an excellent job taking our play test version and converting it into a “production worthy” piece of functional art adapted

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Designer Blogs, Development Updates

Infernal Machine: The Torpedo Boat during the Civil War Part One – Genesis at the Gate of Hell

At the start of the American Civil War, the Confederacy was faced with an almost insurmountable problem. Using its navy, the United States was able to blockade trade, not only through coastal ports, but also the necessary interstate riverine trade on the South’s crisscrossing network of rivers, canals and lakes. For a predominately-agricultural nation like

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Designer Blogs
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