MBT Command and Control Example of Play

Command and control is a common element of most tactical games for good reason. Force management is a necessity to properly model low scale combat where each counter represents just a single unit up to no more than a few, not to mention supporting infantry units. It basically comes down to who can do what […]

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Designer Blogs, Examples of Play

Talon Tuesday Issue #16: The Play Book

“Talon Tuesdays” is an article series appearing on InsideGMT periodically on Tuesdays.  It features articles from the Talon development team regarding the game’s design, development and upcoming release. Issue #16: The Play Book As we’ve mentioned in previous posts, we wanted the Talon Rulebook to be thin and streamlined. This way, new players can pick

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Designer Blogs

If It’s Tuesday, This Must Be Belgium: Shunning the Schlieffen Plan in Fields of Despair

Part One For the past several months, I’ve been involved in the latest round of playtesting for Fields of Despair.  I’m playtesting with a couple of my regular wargaming buddies (Phil Mowatt and Dave Moseley) using VASSAL and Skype. After about 7 or 8 games, in which each of the short scenarios as well as a

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Designer Blogs, Playtest Reports

Talon Tuesday Issue #15: Lifetime Score

“Talon Tuesdays” is an article series appearing on InsideGMT periodically on Tuesdays.  It features articles from the Talon development team regarding the game’s design, development and upcoming release. Issue #15: Lifetime Score The goal of most battles in Talon is control over that region of space.  This is expressed with our default victory condition: Last

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Designer Blogs

MBT Artillery Example of Play

Since it first arrived on the battlefield in the 12th Century, artillery has played an ever expanding role. This no less the case on the modern battlefield of 1987. Whether employed off-map or as on-map fire support, artillery assets are a major facet of MBT. In game terms, artillery comes in two flavors: individual on-map

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Designer Blogs, Examples of Play

Talon Tuesday Issue #14: Space Empires Crossover

“Talon Tuesdays” is an article series appearing on InsideGMT periodically on Tuesdays.  It features articles from the Talon development team regarding the game’s design, development and upcoming release. Issue #14: Space Empires Crossover Jim Krohn and GMT Games have another game called Space Empires: 4x. It’s a 4x (Explore, Expand, Exploit, Exterminate) board war game

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Designer Blogs

Next War: India-Pakistan Design Notes – Air Forces, Part 2

In this article, Doug continues the air force orders of battle discussion by focusing on the air forces for the secondary or intervention nations and discusses the why of some of the decisions which were made. This is part two of a two part series. – Mitchell Land The Air Forces of NWIP, Part 2 In Part 1 of “The Air Forces

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Designer Blogs

Talon Tuesday Issue #13: Empire War

“Talon Tuesdays” is an article series appearing on InsideGMT periodically on Tuesdays.  It features articles from the Talon development team regarding the game’s design, development and upcoming release. Issue #13: Empire War I loved to play tactical space combat games as a teenager.  One off scenarios were fun, but I almost always ended up designing

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Designer Blogs

Sharpening the Bayonet: Silver Bayonet 25th Anniversary Ed. Update

In Gene’s last article, he said: “We’re now using Charlie’s most recent map version to create a Vassal Module so we can test the scenarios on the new map. We’ll tell you more about that process, as well as about a couple of new scenarios we’re adding, in our next InsideGMT post about the project.”

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Designer Blogs, Development Updates

Talon Tuesday Issue #12: The Rulebook

“Talon Tuesdays” is an article series appearing on InsideGMT periodically on Tuesdays.  It features articles from the Talon development team regarding the game’s design, development and upcoming release. Issue #12: The Rulebook This isn’t my first board game project but it is my first time as a developer. Composing a rulebook is a real challenge.

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Designer Blogs
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