Video: Hair Brained Games Look into Hitler’s Reich
Below is a helpful video from Tim Royal that shows components, setup, and his thoughts about Hitler’s Reich. Enjoy! -Rachel
Video: Hair Brained Games Look into Hitler’s Reich Read Post »
VideosBelow is a helpful video from Tim Royal that shows components, setup, and his thoughts about Hitler’s Reich. Enjoy! -Rachel
Video: Hair Brained Games Look into Hitler’s Reich Read Post »
VideosBelow is Part 3 in a series from David Waldorf covering a Manoeuvre tournament “March Madness” style. Parts 1 and 2 can be found here and here. Enjoy! -Rachel
Manoeuvre Tournament Part Three: France vs. The United States Read Post »
Strategy ArticlesHere’s another set of excellent, concise Video AARs from Joel Toppen. This time he delves into the campaign scenario of Jerry White’s Enemy Coast Ahead: The Doolittle Raid. Enjoy! – Gene
Enemy Coast Ahead: The Doolittle Raid Video AAR Read Post »
After Action Report, VideosRecently, Bruce Geryk posted a detailed and well illustrated After Action Report of the 1942 Campaign of Skies Above the Reich on a Grognard Wargamer thread. We are presenting that AAR here as a series of articles with Bruce’s permission so readers can easily reference it in the future. Parts 1 and 2 of this series can be
Skies Above the Reich 1942 Campaign AAR: Part 3 Read Post »
After Action ReportAs I have mentioned before, Events in Apocalypse Road are handled differently than in Thunder Alley or Grand Prix. Waiting for everyone to move all their cars didn’t seem to be exciting enough, and resolving an event after every car was too much and too chaotic. What Carla & I settled on is an occurrence
The Price of Speed: Movement Events in Apocalypse Road Read Post »
Designer BlogsBelow is a helpful video from Mark Buetow covering the main mechanics of Hitler’s Reich. Last week we also posted “Hitler’s Reich: The Gist of the Game” from Mark, which discussed gameplay. Be sure to check that out as well if you missed it! -Rachel
Video: Hitler’s Reich Game Mechanics Read Post »
VideosAlmost at the start of Death Valley‘s design work we realized the difficulty of approaching its 1864 battles using only the chrome featured in previous games in the GBACW series. By 1864 southern leaders faced a growing manpower crisis, while the north supplied an increasing number of its units with repeating rifles and carbines. The
Sharpshooters in Death Valley Read Post »
Designer BlogsIn the previous InsideGMT article on All Bridges Burning, we looked in in more detail at some historical particularities the game deals with. It is understood that as a topic the Finnish Civil War is relatively little known, and so gamers may appreciate detailed looks at some aspects of the history and how these are
All Bridges Burning: Simulating the Finnish Civil War, Part 2 Read Post »
Designer Blogs, Inside the Game as HistoryBelow is Part 2 in a series from David Waldorf covering a Manoeuvre tournament “March Madness” style. Part 1, the introduction, can be found here. Enjoy! -Rachel
Manoeuvre Tournament Part Two: Russia vs. Spain Read Post »
Strategy ArticlesIntroduction Now that Fort Sumter has entered the gaming universe, I thought it was time to do a few articles on strategy. If you are unfamiliar with this game, please look at my earlier Inside GMT articles or download the Playbook and read the comprehensive example of play.
Fort Sumter: Final Crisis Strategy Read Post »
Designer Blogs, Strategy Articles