Labyrinth: The Awakening – An Introduction (Part 1 of 2)

The first expansion of the Labyrinth series of games covers the five years from 2010 roughly through 2014, with the main events simulated being the Arab Spring and the period of Civil Wars that followed.  It introduces new concepts and game play, each of which is covered below. 

Labyrinth: The Awakening Strategy

The expansion of rules in The Awakening give both players many more long-term options and make the strategic calculations immensely more complex. The major differences are the introduction of awakening/reactions and civil wars. The game has so many options, there is no coherent way to discuss them all.  Instead, I will explain a few key concepts, and discuss a full game replay.

A New Wargamer’s Insights and Impressions from Commands and Colors: Medieval

Note: You can find a Geeklist with all our content linked here. And you can follow us on Twitter at @swordsandchit.

Welcome to Swords and Chit! Our aim is to focus on discussing and reviewing wargames (with the occasional foray into something different, such is the case here). As a pair of relatively new wargamers coming from a background of euro games, a lot of things in the wargaming hobby are going to be new to us and we hope to provide a fresh voice for those who might be on a similar journey into this area of gaming. So we are glad you discovered this blog, and hope you stick around for future posts!

A New Wargamer’s Insights and Impressions from Labyrinth: The War on Terror, 2001-?


Below is an article featuring Labyrinth insights and first impressions from first time player and InsideGMT contributor David Wiley of Swords and Chit and Cardboard Clash. You can also find this article on David’s blog. Enjoy! -Rachel

A New Wargamer’s Insights and Impressions from Time of Crisis

Below is an article featuring Time of Crisis insights and first impressions from first time player and InsideGMT contributor David Wiley of Swords and Chit and Cardboard Clash. You can also find this article on David’s blog. Enjoy! -Rachel

A New Wargamer’s Insights and Impressions from Combat Commander: Europe

Below is an article featuring Combat Commander: Europe insights and first impressions from first time player and InsideGMT contributor David Wiley of Swords and Chit and Cardboard Clash. You can also find this article on David’s blog. Enjoy! -Rachel

How to Win as England in Here I Stand

Below you will find another fantastic article from the Here I Stand series on the Clio’s Board Games blog, this time discussing England player strategy. You can also find this article on Clio’s blog. If you would like to visit the Naty’s Bookshelf blog, you can do that here. The previous articles in this series, “How to Win as the Hapsburgs in Here I Stand” and “How to Win as the Papacy in Here I Stand” can be found here and here. If you are interested in Clio’s Board Games’ previous series on InsideGMT discussing the fall of Communism through the lens of GMT’s 1989, you can read that here. Enjoy! -Rachel

A New Wargamer’s Insights and Impressions from Commands & Colors: Napoleonics


Below is an article featuring Commands & Colors: Napoleonics insights and first impressions from first time player and InsideGMT contributor David Wiley of Swords and Chit and Cardboard Clash. You can also find this article on David’s blog. Enjoy! -Rachel

A New Wargamer’s Insights and Impressions from Holland ’44

Below is an article featuring Holland ’44 insights and first impressions from first time player and InsideGMT contributor David Wiley of Swords and Chit and Cardboard Clash. You can also find this article on David’s blog. Enjoy! -Rachel

How to Win as the Papacy in Here I Stand

Below you will find another fantastic article from Clio’s Board Games, this time discussing Papacy player strategy in Here I Stand. You can also find this article on Clio’s blog. The previous article in this series, “How to Win as the Hapsburgs in Here I Stand”, can be found here. If you are interested in Clio’s Board Games’ previous series on InsideGMT discussing the fall of Communism through the lens of GMT’s 1989, you can read that here. Enjoy! -Rachel

Strategies for Russian in Congress of Vienna: “We are Russians… God is with us!![1]”

Introduction by Congress of Vienna (CoV)’s Editor, Fred Schachter – To familiarize the InsideGMT audience of what designer Frank Esparrago accomplished with his fun and exciting Congress of Vienna game, now a GMT P-500 offering which has “Made the Cut” and then some (thank you patrons, thank you so very much!) kindly reference previous InsideGMT articles covering a wide range of CoV topics. These can serve as useful background for appreciating this article. Use the following link to access this material: https://www.gmtgames.com/p-850-congress-of-vienna.aspx

The CoV play test team, now mostly using VASSAL due to being geographically disparate, have enjoyed many exciting Congress of Vienna games. I have become something of a “VASSAL Voyeur” observing a game from time to time with its fun, excitement, and often hilarious banter between the players (e.g. “that’s one heck of a maniacal chuckle, my friend… just what are you planning, you sly fox, you?!?”)

The team has held many an interesting debate considering how to best play each of Congress of Vienna’s Major Powers. This article wraps this “strategies” series up by reflecting on their most recent musings concerning Russia as described by game designer Frank Esparrago. It follows preceding InsideGMT articles for France, Austria, and Britain.

We have indicated in italics game Issue markers the players vie for. The terms “track” and “front” are synonymous. Game rules will unfortunately need to be implicit: a restriction an article format such as this compels which readers will hopefully appreciate. That said, take it away Frank (and readers, please appreciate Frank’s somewhat tongue in cheek humor within certain parts of this piece)!

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