Commands & Colors: Ancients – Skirmishing and Evasion Strategy by BrentS
It never ceases to amaze me how a few tweaks in the basic C&C engine can create genuine variation in play experience between different games, presenting new strategic challenges and modeling different tactical imperatives across widely divergent historical periods and genres. Some of these differences are minor and modular, such as national unit characteristics in […]
Commands & Colors: Ancients – Skirmishing and Evasion Strategy by BrentS Read Post »
Strategy Articles