How to Win at Unconditional Surrender! — Three Basic Tips

When you have just learned a shiny new board game, especially one which is a bit longer and more complex than others, it’s nice to have some strategic direction. That’s what I aim to provide with my series Three Basic Tips – strategy advice for beginner and intermediate players that is easy to remember and yet gets you places.

Today’s game is Unconditional Surrender! (Salvatore Vasta, GMT Games). With its 56-page rulebook and a playtime of 50-100 hours for a full campaign, the game can look a little daunting. Worry not! It’s a surprisingly beginner-friendly system – in fact, it was the first classic hex-and-counter game I ever played, and I turned out just fine. (My mother had me tested!) Follow the recommended learning path of playing the four tutorial scenarios (along with the rules reading each requires), and you’ll be all set up.

While this article is about improving your chances to win, remember that winning is not everything – particularly not in a game that can take this long. In my current two-player game (online via boardgamearena.com), a combination of suboptimal play and bad luck on my part made it clear early on that I was unlikely to win the game. Nonetheless, it’s been a fun experience, and I always look forward to the weekly meeting with my opponent. Remember what the designer himself states as the objective of the game: “Have fun playing” (rule 1.1.1).

Without further ado, let’s get into the tips – one operational, one strategic, one grand strategic.

Commands & Colors: Ancients – Skirmishing and Evasion Strategy by BrentS

It never ceases to amaze me how a few tweaks in the basic C&C engine can create genuine variation in play experience between different games, presenting new strategic challenges and modeling different tactical imperatives across widely divergent historical periods and genres.

Some of these differences are minor and modular, such as national unit characteristics in Napoleonics or elephant units in Ancients, but each game has one or two major elements that define the game and are the fundamental features that differentiate it from its C&C cousins. For base game Napoleonics reduction in firepower with block loss, for Samurai Battles the Honour and Fortune economy and the Dragon deck, for Medieval the Inspired Action tokens, and so on.

I enjoy many of the C&C games but Ancients is still my favorite. In part this is my personal historical interest, part is what I perceive to be the lean, clean interplay between units and the perfectly balanced deck, giving me a feeling of battlefield control that I never quite get with the other C&C games. Most important, though, is what I consider to be Ancients’ two defining features, the critical importance of leader positioning, and evasion. The latter will be one of the subjects of this article.

Labyrinth: The Awakening – An Introduction (Part 1 of 2)

The first expansion of the Labyrinth series of games covers the five years from 2010 roughly through 2014, with the main events simulated being the Arab Spring and the period of Civil Wars that followed.  It introduces new concepts and game play, each of which is covered below. 

Labyrinth: The Awakening Strategy

The expansion of rules in The Awakening give both players many more long-term options and make the strategic calculations immensely more complex. The major differences are the introduction of awakening/reactions and civil wars. The game has so many options, there is no coherent way to discuss them all.  Instead, I will explain a few key concepts, and discuss a full game replay.

A New Wargamer’s Insights and Impressions from Commands and Colors: Medieval

Note: You can find a Geeklist with all our content linked here. And you can follow us on Twitter at @swordsandchit.

Welcome to Swords and Chit! Our aim is to focus on discussing and reviewing wargames (with the occasional foray into something different, such is the case here). As a pair of relatively new wargamers coming from a background of euro games, a lot of things in the wargaming hobby are going to be new to us and we hope to provide a fresh voice for those who might be on a similar journey into this area of gaming. So we are glad you discovered this blog, and hope you stick around for future posts!

A New Wargamer’s Insights and Impressions from Labyrinth: The War on Terror, 2001-?


Below is an article featuring Labyrinth insights and first impressions from first time player and InsideGMT contributor David Wiley of Swords and Chit and Cardboard Clash. You can also find this article on David’s blog. Enjoy! -Rachel

A New Wargamer’s Insights and Impressions from Time of Crisis

Below is an article featuring Time of Crisis insights and first impressions from first time player and InsideGMT contributor David Wiley of Swords and Chit and Cardboard Clash. You can also find this article on David’s blog. Enjoy! -Rachel

A New Wargamer’s Insights and Impressions from Combat Commander: Europe

Below is an article featuring Combat Commander: Europe insights and first impressions from first time player and InsideGMT contributor David Wiley of Swords and Chit and Cardboard Clash. You can also find this article on David’s blog. Enjoy! -Rachel

How to Win as England in Here I Stand

Below you will find another fantastic article from the Here I Stand series on the Clio’s Board Games blog, this time discussing England player strategy. You can also find this article on Clio’s blog. If you would like to visit the Naty’s Bookshelf blog, you can do that here. The previous articles in this series, “How to Win as the Hapsburgs in Here I Stand” and “How to Win as the Papacy in Here I Stand” can be found here and here. If you are interested in Clio’s Board Games’ previous series on InsideGMT discussing the fall of Communism through the lens of GMT’s 1989, you can read that here. Enjoy! -Rachel

A New Wargamer’s Insights and Impressions from Commands & Colors: Napoleonics


Below is an article featuring Commands & Colors: Napoleonics insights and first impressions from first time player and InsideGMT contributor David Wiley of Swords and Chit and Cardboard Clash. You can also find this article on David’s blog. Enjoy! -Rachel