Examples of Play

“Cat-Herder-in-Chief”: Playing the Mr. President 2017 Hard Scenario (Part 3)

When last we left our intrepid President, he had spent most of his previous actions to set up what he believes and hopes will be “max odds on both upcoming wars.” And he may well have accomplished that – we’ll see. But the thing about Mr. President is that there always seems to be a […]

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After Action Report, Examples of Play

A Mediterranean Diversion: Napoleon in Egypt – Full Turn Example of Play (Part 3)

Note: Art shown is from the game prototype and not final. In our previous Inside GMT article, the French took Control of Cairo and started Besieging two more Mamluk Spaces. Meanwhile, the Allied Player recruited a sizable force in Thebes for a potential counterattack. Ibrahim Bey is still 8 Spaces away from Bonaparte though so

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Examples of Play

Fleeing Down the Nile: Napoleon in Egypt – Full Turn Example of Play (Part 2)

Note: Art shown is from the game prototype and not final. In our previous Inside GMT article, the just-landed French force led by Napoleon rushed across the desert to surprise the Mamluk army. The French general eventually won the Battle of the Pyramids and sent Murad Bey reeling south of Cairo. Now, the Allied Player

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Examples of Play

SPQR: A Guide to Playing the Game — Part 1

The idea for this article came about after dusting off the C3I SPQR Player’s Guide published so many years ago and reading it from cover to cover. That handy guide is useful, even though outdated in a few places, in helping SPQR players understand and play the game better. The Players Guide, however, is a

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Examples of Play, Strategy Articles

Battle of the Pyramids: Napoleon in Egypt – Full Turn Example of Play (Part 1)

July 1st, 1798. 35,000 French soldiers landed in Alexandria. Where to next? In this series of articles, we will highlight mechanics of the Napoleon in Egypt game by simulating the first Turn of the Campaign Scenario. The French Player is the first to go every Turn. This is especially important on that very first Turn,

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Examples of Play

Resolving Combat in Bear Trap’s Solitaire System

When I began developing Bear Trap, it was already a tight and competitive two-player game, much like its spiritual ancestor Sekigahara. However, the designer P.R. Daniels had ambitions to go beyond this and include a solitaire mode that would allow a single player to enjoy the game by themself. Bear Trap is a block game

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Developer Notes, Examples of Play, Solitaire Systems

Dalhousie’s Influence on the Indian Railways

How did railroads begin in India? Any account of the history of railroading in India must of course begin with James Andrew Broun-Ramsay, the 1st Marquess of Dalhousie Castle, referred to hereafter merely as “Lord Dalhousie.”[1] He served 8 years as the Governor-General of India from 1848 to 1856 at the very end of the

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Designer Blogs, Examples of Play

An Extended Example of Play: Or, How Insurgency and Soviet Atrocities are Represented in Bear Trap

In this InsideGMT article, we’ll play through a few turns of Bear Trap. The following playthrough is designed to demonstrate a few different aspects of the game, and to give you a basic sense of what it’s like to play—it’s not meant to be a demonstration of good play by the players. In what follows,

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Designer Blogs, Examples of Play