Hitler’s Reich

Hitler’s Reich: AAR Using a New Solitaire System “Bot”

Introduction by Fred Schachter- Game Developer for Hitler’s Reich: A Card Conquest System Game (henceforth referred to as simply Hitler’s Reich) – Vesa “Vez” Arponen is one of those gamers who has talents of his of own, particularly when it comes to designing solitaire-playing “Bots” for GMT Games (most recently for A Distant Plain published […]

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Designer Blogs, Solitaire Systems

Tearing Apart Hitler’s Reich: The Designers Battle It Out in the Overlord/Bagration Scenario: 1944 Game Set-Up

Introduction This After Action Report article presumes the reader already has some familiarity with the game through perusing material now resident within its InsideGMT archive.  It is hoped this piece will add to your appreciation of this exciting and fun to play P-500 listed game and, hopefully, encourage placing an order for the game if

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Designer Blogs

The Many Paths to Victory or Defeat in GMT’s Hitler’s Reich

Introduction: InsideGMT posts to date regarding Hitler’s Reich: A Card Conquest System Game (henceforth referred to simply as Hitler’s Reich) reference the game’s victory conditions in a somewhat disjointed basis, e.g. within context of an after-action-report, without providing an overview of players’ various potential “paths to victory” in a more cohesive manner. This article hopefully

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Designer Blogs

Hitler’s Reich — The Reasons Why, and What the Cards Represent

Introduction: Game Developer Fred Schachter, recently returned from WBC 2016 and its demo/playtests of Hitler’s Reich: A Card Conquest System Game (hereafter referred to as simply Hitler’s Reich); advises the game was well-received… particularly as it featured the cool card and map graphics professionally created by Charles Kibler.  It resulted in a bump of P-500

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Designer Blogs

70 Minutes to Victory: A Hitler’s Reich Replay with The REAL Game Components

Introduction: Readers may wish to reference other InsideGMT material regarding this fascinating upcoming P-500 listed game for background and explanation of game mechanics whose general appreciation is presumed by this post. Finally, a long-awaited day has come… being able to play Hitler’s Reich: A Card Conquest System Game (Hitler’s Reich) with REAL components, using the

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Designer Blogs, Playtest Reports

Hitler’s Reich Event Card Art Preview – or How a Real Artist Helps Bring a Design to Life

Charles Kibler is one of GMT’s premier graphics artists, as prospective map and Conflict Card art for the currently GMT P-500 listed Hitler’s Reich amply demonstrates via the below link.  Charlie worked on many of GMT’s top designs, including my own Rebel Raiders on The High Seas, which, like Hitler’s Reich, was developed by Fred

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Designer Blogs

WWII in Two (and a half) Hours and then 58 Minutes: Hitler’s Reich AAR’s with a New Player (Part 2)

Be sure to check out Part One of this series for more information about Hitler’s Reich and the AAR of Game One. Game Two: March 18, 2016 (58 Minutes to play) Hitler’s Reich can be over very quickly.  Most games average two hours or a little more…but a few take longer or, in the case

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Designer Blogs

WWII in Two (and a half) Hours and then 58 Minutes: Hitler’s Reich AAR’s with a New Player (Part 1)

Introduction: If this is the first InsideGMT piece you’re reading regarding the Hitler’s Reich game, you’re urged to reference other material within this site for additional background regarding this exciting and fun forthcoming GMT offering. What you have here (in two successive InsideGMT articles) are Designer Mark McLaughlin’s After Action Reports for two games of

WWII in Two (and a half) Hours and then 58 Minutes: Hitler’s Reich AAR’s with a New Player (Part 1) Read Post »

Designer Blogs

Hitler’s Reich Gets Real – First Look at a More Polished Play-Test Map and Conflict Card Art

Hitler’s Reich just got real – a real artist, that is.  Veteran GMT artist Charlie Kibler has taken his professional brush to designer Mark McLaughlin’s hand-drawn playtest map and cards.  Although this is just his first pass and more work will be done to brighten it up and bring it to life, Kibler’s map is

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Designer Blogs

Going Solo & Schizoid in Hitler’s Reich – A Peek Into Conquering Europe All Alone

“World War Two for Two Players in Two Hours – or less” is the simplest way to describe Hitler’s Reich, GMT’s upcoming strategic game of the European theater in the Second World War.  Although designed for and best played by two players, it can also be played by as many three or four, or as

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Designer Blogs
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