Mission 6 – Attack on Schöneseiffen
2nd January 1945
Part 4 – Turns 8-10
We’re ready for the final assault, hopefully there are enough commands to go around and get the job done.
Turn 8 – Street Fight
The orders are to take the town by sundown, and we’re starting to feel the time pressure now.
Savage fighting on the outskirts of town has caused massive damage to both sides. 2/2 captures the secondary objective, driving away the enemy spotter. But not before one of our Shermans explodes after a direct hit from the mortar fire he called down last turn. A second StuG III joins the fight supported by an assault rifle wielding squad. The lack of commands going around is really hampering us. We have two spotters, but they never seem to get a break. And we have a green 1st PLT HQ with no radio struggling to get anything done but somehow still moving forwards.
Someone needs to hit the town with as much firepower as we can manage. And quickly.