Fields of Fire: The Bulge Campaign Mission #6 AAR (Part 3)

Mission 6 – Attack on Schöneseiffen

2nd January 1945

Part 3 – Turns 5-7

Returning to our efforts to walk across the beautiful open snowy fields while Germans drop artillery on us. We’re making progress. Half the map is secured, but there are hidden spotters and snipers out there that we need to deal with.

Fields of Fire: The Bulge Campaign Mission #6 AAR (Part 2)

Mission 6 – Attack on Schöneseiffen

2nd January 1945

Part 2 – Turns 1-4

The first few turns of an offensive mission in Fields of Fire tend to be characterized by the plans falling apart as enemy contact is made, minefields are stumbled into, artillery and mortar hit you and snipers pick off your HQs. That and a feeling of dismay as you realize too late that a well timed skill or smoke grenade could have saved you a lot of headache. The feeling of being overwhelmed and only gradually learning over a few missions how you might put pyrotechnics and skills to good use is all part of the experience. Let’s see how well we do.  

Fields of Fire: The Bulge Campaign Mission #6 AAR (Part 1)

Mission 6 – Attack on Schöneseiffen

2nd January 1945

The Fields of Fire Bulge campaign puts us back in the shoes of a company commander of the 9th Infantry. This time during the Battle of the Bulge. Ben Hull presents us with seven finely crafted missions (4 offensive and 3 defensive), and a handful of special rules to bring across just the right amount of flavor, all contained in a newly designed Mission Book which clearly presents the missions in a new format that is not afraid to take the space to explain things properly.