Tag Archives: Congress of Vienna
Convention Report: The GMT Delegation’s January 2020 Visit to Bellota Con III in Badajoz, Spain & Congress of Vienna (CoV)
by
Note: If you would like to view any of the above or below images in a larger size, you can click on the image and it will point you to the full image file.
Badajoz is a small and quiet city in the southwest of Spain with 150,000 inhabitants. It is replete with history relevant to the Congress of Vienna game period. It boasts an old fortress with 17th-century Vauban bastions that was key to the southern corridor between Portugal and Spain during the Peninsular War. It was occupied by the French March 1811 after the Spaniards surrendered.
A Historical Introduction to the Congress of Vienna Period (CoV) Part 3 of 4: Europe Aflame (July–December 1813)
by
A Historical Introduction to the Congress of Vienna Period Part 2 of 4: Napoleon Resurgent (Spring 1813)
by
Introduction (By CoV Editor Fred Schachter): Welcome back! The first part of this article series provided an overview of the 1805-1812 Napoleonic Wars period. This episode sets the historical stage for commencement of GMT’s P-500 offered Congress of Vienna Game.
This article Part 2 of 4 resumes the exciting narrative with Napoleon’s remarkable comeback after his disastrous 1812 invasion of Russia. Will he triumph or is the emperor’s journey to Elba assured?
Here’s a map depicting, in highly stylized form, the historical military situation for a game of Congress of Vienna’s commencement.
Note: If you would like to view any of the above or below images in a larger size, you can click on the image and it will point you to the full image file.
A Historical Introduction to the Congress of Vienna Period Part 1 of 4: The Gathering Storm (1805 – 1812)
by
Congress of Vienna Designer’s Notes (Part 2 of 2)
by
Introduction (By CoV Editor Fred Schachter): Readers hopefully enjoyed the preceding part of this article which introduced one of GMT’s newest Game Designers: Frank Esparrago and how his origins as a wargamer brought him to design Congress of Vienna, one of GMT’s most recent P-500 offerings.
This installment continues Frank’s narrative regarding how he devised CoV’s design: creating a game not only for Traditional Wargamers, but also for Eurogamers. Enjoy!
Congress of Vienna Designer’s Notes (Part 1 of 2)
by
Introduction (By CoV Editor Fred Schachter): I had the pleasure of first viewing a gorgeous, virtually professional quality, playtest version of Frank’s Congress of Vienna game some years ago. It was most impressive. At the time I was working and living in the Phoenix, Arizona area and enticed a local gaming buddy (and now good friend) Dick Sauer into sharing my enthusiasm for Frank’s creation and to become CoV’s Game Developer.
Improved versions of the game followed and during 2019 the game was presented at GMT’s Spring “Weekend at the Warehouse” and at the CSW Expo in Tempe, Az. where we had a blast playing games, under Frank’s supervision of course, with myself, Mark Herman, Luke Billingsley, Mark Simonitch, and other wonderful gamers who enjoyed Congress of Vienna’s easily learned mechanics and fun, exciting, action.
Gene Billingsley introduced Frank, a native of Spain who traveled a long way to join the CSW Expo festivities, during the event’s “Meet GMT’s Designers/Developers” session. The rest, as they say, is history and the December 2019 GMT Update announced Congress of Vienna as a new P-500 addition.
This article introduces Frank to InsideGMT’s readership and provides information and background regarding Frank and his game. If you wish to meet Frank, Dick, and their local team of play testers, as well as a GMT delegation, there’ll be opportunity to do so during January 2020’s Bellota Con III gaming gathering in Badajoz, Spain. With that… take it away Frank!