Congress of Vienna

Meet the Statesmen of Congress of Vienna – The Russian Contingent, 2024 Edition (Part 3 of 4) with their Prussian and Swedish Allies

Introduction by Congress of Vienna (CoV)’s Assistant Designer & Editor, Fred Schachter – To familiarize the InsideGMT audience of what designer Frank Esparrago created with his fun and exciting Congress of Vienna game, which is now a GMT P-500 offering; InsideGMT presented articles of “Designer’s Notes” and a “Game as History” series entitled “A Historical […]

Meet the Statesmen of Congress of Vienna – The Russian Contingent, 2024 Edition (Part 3 of 4) with their Prussian and Swedish Allies Read Post »

Designer Blogs

Meet the Statesmen of Congress of Vienna – The Austrian Contingent, 2024 Edition (Part 2 of 4) with CoV’s Bibliography as a Bonus

Introduction by Congress of Vienna (CoV)’s Assistant Designer & Editor, Fred Schachter – To familiarize the InsideGMT audience of what designer Frank Esparrago created with his fun and exciting Congress of Vienna game, now a GMT P-500 offering; InsideGMT presented articles of “Designer’s Notes” and a “Game as History” series entitled “An Historical Introduction to

Meet the Statesmen of Congress of Vienna – The Austrian Contingent, 2024 Edition (Part 2 of 4) with CoV’s Bibliography as a Bonus Read Post »

Designer Blogs

Meet the Statesmen of Congress of Vienna – The British Contingent, 2024 Edition (Part 1 of 4)

Introduction by Congress of Vienna (CoV)’s Assistant Designer & Editor, Fred Schachter – To familiarize the InsideGMT audience of what designer Frank Esparrago created with his fun and exciting Congress of Vienna game, now a GMT P-500 offering; InsideGMT presented articles of “Designer’s Notes”and a “Game as History” series entitled “An Historical Introduction to the

Meet the Statesmen of Congress of Vienna – The British Contingent, 2024 Edition (Part 1 of 4) Read Post »

Designer Blogs

Congress of Vienna’s Optional Historical Rules 15.7 – 15.17

Introduction by Fred Schachter, CoV Assistant Designer & Editor: Within the Congress of Vienna InsideGMT article, A “Congress of Vienna” GMT Production Process Status Report | Inside GMT blog, it was shared that due to space limitations, it would not be possible to include in the published game all Optional Rules, called OHR’s for “Optional

Congress of Vienna’s Optional Historical Rules 15.7 – 15.17 Read Post »

Designer Blogs

Congress of Vienna’s Optional Rule 15.6 for the Congress of Peace Issue

Introduction by Fred Schacher, CoV Assistant Designer & Editor: Within the Congress of Vienna InsideGMT article, A “Congress of Vienna” GMT Production Process Status Report | Inside GMT blog, it was shared that due to Playbook space limitations it would not be possible to include in the published game all Optional Rules, called OHR’s for

Congress of Vienna’s Optional Rule 15.6 for the Congress of Peace Issue Read Post »

Designer Blogs

A “Congress of Vienna” GMT Production Process Status Report

Introduction by Fred Schachter – Congress of Vienna (CoV), Assistant Designer & Editor: What a wonderful and pleasurable journey it’s been in this “labor of love” regarding Designer Frank Esparrago’s Congress of Vienna game. Previous InsideGMT articles were devoted to various aspects of the game (see: GMT Games – Congress of Vienna); but with this

A “Congress of Vienna” GMT Production Process Status Report Read Post »

Designer Blogs, Development Updates

Congress of Vienna Detailed Example of Play– Part 2 of 2: The Government Phase, War Phase through End of Turn

Introduction by Fred Schachter, Assistant Designer & Editor: As this article’s preceding Part 1 of 2 explained, what you have here is an excerpt from Congress of Vienna’s Playbook, it’s Section 16, which provides a detailed example of a turn’s play from the “Clash of Armies” scenario. It features Terry Leeds’ beautiful graphics for this

Congress of Vienna Detailed Example of Play– Part 2 of 2: The Government Phase, War Phase through End of Turn Read Post »

Designer Blogs, Examples of Play

Congress of Vienna Detailed Example of Play Part 1 of 2 – The Initial through Diplomacy Phase

Introduction by Fred Schachter, Assistant Designer & Editor: What you have here is an excerpt from Congress of Vienna’s Playbook, it’s Section 16, which provides a detailed example of a turn’s play.  It features Terry Leeds’ beautiful graphics for this upcoming P-500 game’s components. Since readers don’t have the game’s related Playbook content as background,

Congress of Vienna Detailed Example of Play Part 1 of 2 – The Initial through Diplomacy Phase Read Post »

Designer Blogs, Examples of Play

Designing Congress of Vienna’s Solitaire Game, Part 2 of 2: The French Bot During the Government & War Phases

Introduction: We explained in the previous article how CoV’s Solitaire Game’s Initial and Diplomacy Phases utilize Stuka Joe’s marvelous Card Driven Games’ Solo Method (CDGSM) adapted for Congress of Vienna: Designing the Congress of Vienna Solitaire Game, Part 1of 2: Diplomacy and The French Bot | Inside GMT blog.  In this article we continue this

Designing Congress of Vienna’s Solitaire Game, Part 2 of 2: The French Bot During the Government & War Phases Read Post »

Designer Blogs, Solitaire Systems

Designing the Congress of Vienna Solitaire Game, Part 1of 2: Diplomacy and The French Bot

Introduction #1 from Congress of Vienna Assistant Designer & Editor Fred Schachter: I’ve had the fun and pleasure of helping Designer Frank Esparrago on his journey, now our journey, to bringing his labor of love CoV game vision from dream into reality. This GMT P-500 game is now undergoing a wonderful transformation from playtest into

Designing the Congress of Vienna Solitaire Game, Part 1of 2: Diplomacy and The French Bot Read Post »

Designer Blogs, Developer Notes, Solitaire Systems
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