How to Play with Each Major Congress of Vienna Game Power: Britain (2024 Edition)

Introduction by Congress of Vienna Assistant Designer & Editor, Fred Schachter: Game Designer Frank Esparrago here concludes his four parts “How to Play” treatise, one for each Congress of Vienna Major Power: France, Austria, Russia, and now Britain which readers and prospective players of the game will hopefully find edifying and enjoyable.

The goal of these expositions is to give CoV players, particularly “newbies”, insights as to how to exploit the advantages and defend against the weaknesses of each Major Power.  These articles are provided in recognition that our beloved hobby has so many titles to choose from that there’s little time to repeatedly play a given game to learn all the nuances not revealed by a rulebook.

When Frank or I host a Congress of Vienna game at a club meeting or convention, we’ll sometimes warn an inexperienced player not to do something which could impede an opportunity for success or result in potential grievous damage to that player’s pursuit of victory.  Well, Frank and I can’t be at your Congress of Vienna gaming table to provide that kind of advisory help… therefore, these articles are intended to be “the next best thing”.

For more regarding Congress of Vienna, with the referenced “Strategies” articles as well as pieces conveying Scenario Set-Ups, Optional Rules (such as the Tactical Battle Resolution Matrix and those not provided with the published game), after action reports, a compendium exploring all the game’s cards, designers notes for the Solitaire and Two Player games, as well as presentations of this fascinating Napoleonic era history in terms of the game, etc., see: GMT Games – Congress of Vienna

Incidentally, please note these “Strategies for” articles are based on a Congress of Vienna Standard Rules Full Campaign Game of potentially ten turns duration.

With that, take it away Frank!

How to Play with Each Major Congress of Vienna Game Power: Russia (2024 Edition)

Introduction by Congress of Vienna Assistant Designer & Editor, Fred Schachter: Game Designer Frank Esparrago continues his InsideGMT exposition of CoV Major Power Strategy pieces, the last presented through a “Strategies for Austria” piece: How to Play with Each Major Congress of Vienna Game Power: Austria (2024 Edition) | Inside GMT blog . This link will bring you to other material regarding this fun and exciting GMT P-500 offering.

Please note this article, as its preceding France and Austria segments, presumes a four-player standard Congress of Vienna Full Campaign game without any Optional Historical Rules.

We believe it best to follow-up the Austria article with Russia since those two Congress of Vienna Major Powers are both simultaneously partners and rivals as only one player can win the game.  Consequently,  Russia and Austria are, to use a popular reference, “frenemies”. When should Russia actively partner with Austria versus taking a more cautious approach in seeking its own game victory? That’s an intriguing and  fascinating game play challenge Frank explores.

With that, take it away Frank!

Congress of Vienna at Nov. 2024’s SDHistCon Gaming Convention

As mentioned in a prior InsideGMT post, Jon Carter, of CoV Transatlantic Team Playtest Team fame*, created a version of the game, from Terry Leeds’ graphic files, for bringing Congress of Vienna to SDHistCon in San Diego.  In recognition of a four-hour time limit per play session, Jon chose to present the three turn Desperate Times: The Campaign of France 1814 scenario.  For more regarding this scenario, with links to additional Congress of Vienna material, see: Congress of Vienna Scenario Set-Up Maps with Associated Historical Backgrounds | Inside GMT blog

Below is a copy of the email Jon provided Game Designer Frank Esparrago and Assistant Designer/Editor Fred Schachter, with some excellent photographs, of Congress of Vienna at SDHisCon.  

How to Play with Each Major Congress of Vienna Game Power: Austria (2024 Edition)

Introduction by Congress of Vienna Assistant Designer & Editor, Fred Schachter: Game Designer Frank Esparrago continues his InsideGMT exposition of CoV Major Power Strategy pieces, the last presented through Part 2 of 2 of “Strategies for France”: How to Play with Each Major Congress of Vienna Game Power: France (2024 Edition) Part 2 of 2, Emphasis on War | Inside GMT blog. Attention is now given to Austria… whose Hapsburg players have challenges quite different from those in the role of the French emperor, Napoleon, as well as the two Allied Major Powers of Russian and Britain.  Yes, different indeed!

How to Play with Each Major Congress of Vienna Game Power: France (2024 Edition) Part 2 of 2, Emphasis on War

Introduction by Congress of Vienna Assistant Designer & Editor, Fred Schachter: Part 1 of this article focused on the Diplomatic aspects of French Congress of Vienna strategy. This, of necessity, required some reference to the game’s military considerations.

But with this article’s Part 2 of 2, CoV Designer Frank Esparrago takes a deeper dive into how a French player could succeed with emphasis on what the game offers France militarily… and it is substantial!

How to Play with Each Major Congress of Vienna Game Power: France (2024 Edition) Part 1 of 2, Emphasis on Diplomacy

Introduction by Congress of Vienna Assistant Designer & Editor, Fred Schachter: As previously mentioned and lamented in other InsideGMT articles, space prohibited including in the published game several “goodies” Frank and the Congress of Vienna (CoV) Team wrought to enhance players’ appreciation of this fun and exciting game inspired by Mark Herman’s renown Churchill.  Many of these pieces may now be found in GMT’s CoV site: GMT Games – Congress of ViennaThese articles, particularly the Quick Start Rules, should provide readers with background concerning the game as well as a foundation for understanding what is presented herein.

This article, the first of a 4 Part Series (one for each of CoV’s Major Powers: Russia, Britain, Austria, and France). It is intended to convey the team’s experiences in successfully meeting the challenges in playing Napoleonic France, which is seeking during the game’s 1813-1814 period to recover from the disastrous and calamitous 1812 invasion of Russia. 

These recommendations/observations for the game’s prospective players in the role of the French emperor Napoleon are for Congress of Vienna’s Full Campaign Game, without Optional Historical Rules (OHRs), or use of the game’s Solitaire Rules and/or Bots.   Contending with one or more of those have unique considerations all their own.  For readers curious to learn of these options, kindly reference the above link to GMT’s CoV Site.         

To additionally set the stage, here is an image of the Congress of Vienna Production Gameboard:

: The Congress of Vienna Gameboard is divided into two sections. To the left is its Military Map Section where battles and the advances of armies takes place… which for the Allies of the 6th Coalition during a full game’s 1813-1814 period means converging upon and capturing Paris to force Napoleon’s abdication! The right side of the Gameboard is its Diplomacy Section… where conflicts of a less deadly nature are resolved. Both Sections contain various tables and administrative aids for players’ easy reference. Please note this illustration can be expanded for more detailed viewing by “double clicking” it.

With that and this link to the game’s Quick Start Rules Summary Booklet InsideGMT article: Congress of Vienna Quick Start Rules (Bi-Lingual: English & Spanish Versions!) | Inside GMT blog, Frank, CoV’s Designer, will hopefully entertain you with this “How to Play” piece for Congress of Vienna’s Imperial France, through which he shares some “tricks of the trade” in surmounting the challenges faced by France, who is not without resources of its own, as it’s pitted against powerful enemies coming at it from every point of the compass.  So here is Part 1 of 2 of this “French Strategies” article, enjoy!

Congress of Vienna Quick Start Rules (Bi-Lingual: English & Spanish Versions!)

Introduction by Congress of Vienna (CoV) Assistant Designer & Editor, Fred Schachter: My what a wonderful journey it’s been since, through circumstances best described as “karma”, I some years ago met CoV Designer Frank Esparrago through his daughter Ana who was furthering her finance education while working in Seattle and introduced us through a local game club I was affiliated with during my time residing in that fair city.  Members of that club, Metro Seattle Gamers (MSG), helped Frank playtest an early hand-made version of Congress of Vienna and while playing this fun and exciting game realized it had commercial possibilities (thanks Nathan & Scot!).

So that’s the genesis of how the Congress ofVienna commenced its road to publication.  If interested in learning more, here’s a link to an InsideGMT article conveying additional details: Congress of Vienna Designer’s Notes (Part 1 of 2) | Inside GMT blog.  It will also bring a reader to GMT’s site for the game which is replete with a host of CoV related pieces readers will hopefully find interesting, enlightening, and entertaining.

Congress of Vienna Scenario Set-Up Maps with Associated Historical Backgrounds

Introduction by Fred Schachter, Assistant Designer & Editor: As lamented within previous InsideGMT articles, the amount of Congress of Vienna material the Team generated for the game is too copious for inclusion within the to-be-published Playbook.  Hence, that content is being provided through InsideGMT pieces.

The Congress of Vienna Playbook contains all needed direction, in a list narrative form, for setting up each of the game’s five scenarios.  There are no concerns there! However, some gamers prefer a graphic approach in the form of Scenario Set Up Maps.  This article provides those Set-Up Maps.

For those interested in learning the historical background regarding each map, please access the link to their associated InsideGMT “Game as History” articles.  The following link provides a background, in terms of the Congress of Vienna game, for Turns 1 (March-April 1813) through 3 (June 1813):  A Historical Introduction to the Congress of Vienna Period Part 2 of 4: Napoleon Resurgent (Spring 1813) | Inside GMT blog. Once you’ve accessed this article, others of the series will become available through this GMT Game Site’s table of contents.

Hopefully, this material is informative to all readers interested in this fascinating historical period, the 1813-1814 resurgence and downfall of Napoleon and his French Empire and will complement the Congress of Vienna list narrative Scenario Set Ups provided with the published game.  Playbook Section cross-references are provided for each Scenario.

Meet the Statesmen of Congress of Vienna – The French Contingent, 2024 Edition (Part 4 of 4)

Introduction by Congress of Vienna (CoV)’s Assistant Designer & Editor, Fred Schachter – To familiarize the InsideGMT audience of what designer Frank Esparrago created with his fun and exciting Congress of Vienna game, now a GMT P-500 offering which has “made the cut”; InsideGMT presented articles of “Designer’s Notes” and a “Game as History” series entitled “An Historical Introduction to the Congress of Vienna Period (CoV)”.  Use this link to access copies of these articles: https://www.gmtgames.com/p-850-congress-of-vienna.aspx .

Since this is the fifth of GMT’s “Great Statesmen” game series, it seems appropriate to focus on those very Statesmen who make this Napoleonic Wars historical period so fascinating to our hobby from perspective of the game Frank designed.

Consequently, following Part Three’s “Russian Contingent” piece, here’s the final part of this four-part series: “Meet the Statesmen of Congress of Vienna – The French Contingent”.  Please note InsideGMT published the original of this article during early 2020.  This is the 2024 edition… which is an update including Terry Leeds’ gorgeous graphics of Congress of Vienna’s cards.

Alas, as previously explained, this four part “Meet the Statesmen of Congress of Vienna, which is essentially a compendium of its cards, could not be accommodated within CoV’s Playbook due to space limitations.

I enjoyed learning more of the historical figures behind the game’s cards and hope you do as well. Also, the CoV Team appreciates folks’ feedback, whether within this forum or elsewhere to this InsideGMT series.  Now to conclude matters with its final Pt. 4 of 4 installment by meeting the Great French Statesmen, War Leaders, and other “neutral” personages of Congress of Vienna.

 In italics we include a description of each card’s CoV game attributes in terms of its game-related background, along with for players, its game play opportunities and weaknesses.

Note: If you would like to view any of the below images in a larger size, you can click on the image, and it will point you to an expanded image file.

Additional note: We are releasing this article about Congress of Vienna’s French Contingent on July 14, Bastille Day, for a little thematic flavor. We hope you enjoy it!

Meet the Statesmen of Congress of Vienna – The Russian Contingent, 2024 Edition (Part 3 of 4) with their Prussian and Swedish Allies

Introduction by Congress of Vienna (CoV)’s Assistant Designer & Editor, Fred Schachter – To familiarize the InsideGMT audience of what designer Frank Esparrago created with his fun and exciting Congress of Vienna game, which is now a GMT P-500 offering; InsideGMT presented articles of “Designer’s Notes” and a “Game as History” series entitled “A Historical Introduction to the Congress of Vienna Period (CoV).” Use this link to access copies of these articles and much more: https://www.gmtgames.com/p-850-congress-of-vienna.aspx.

Since this is the fifth game of GMT’s “Great Statesmen” series, it seems appropriate to focus on those very Statesmen who make the Napoleonic Wars historical period so captivating and compelling to our hobby from the perspective of the game Frank designed.

Consequently, following Part One’s “British Contingent” and Part Two’s “Austrian Contingent” (with its bonus of CoV’s Bibliography), here’s part three of a four part series: “Meet the Statesmen of Congress of Vienna – The Russian Contingent, with their Prussian and Swedish Allies.” For the Russian CoV player controls cards and military forces representing Prussian and Swedish game Characters and together what a fascinating group they comprise!

The next and final increment of this series will address the French with their USA Allies for the War of 1812 and other non-aligned personages. It should be noted this piece was originally InsideGMT published during early 2020. This is the 2024 edition…which is an update including Terry Leeds’ gorgeous graphics of Congress of Vienna’s cards.

In italics we include a brief description of the cards with their CoV opportunities and weaknesses. However, before commencing this article’s main text, below is an aside regarding Leader Cards, a type of distinct card unique for each Major Power. Here’s the relevant Rulebook extract with an associated illustration:


I enjoyed learning more of the Historical Personages behind the game’s cards and hope you do as well. Now to meet the Great Statesmen (and military leaders) of Congress of Vienna’s Russian player…