The Campaign of 1777 – Liberty or Death: The American Insurrection

We’ve just added Liberty or Death to our P500 list today, so order away! 🙂 Liberty or Death P500 Page. Enjoy! – Gene

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Below is a narrative from a recent playtest of Liberty or Death at the Camp Pendleton Conflict Simulations Club here in San Diego.  I am indebted to my friends for taking the time on a Saturday to play the 1776 scenario (four Campaigns) and for giving me such great feedback (except for Tim, who kept prodding me about certain one sided markers in my prototype!)  Don’t worry, “Gentleman” Tim – they will be two sided after we are finished with production!

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The game features Trevor “Swamp Fox” Wilcox as the Patriots, Trevor’s father “Gentleman” Tim Wilcox as the British, Pete “Cornplanter” Martin as the Indians, and Ken “The Comte” McMillan as the French.

It is the start of the 1777 Campaign; this is the second Campaign of the Medium Scenario.  The Patriots have done well building Opposition to the British government in the population.  They have been active in the Colonies Rabble-Rousing and building forts.  The forts will improve their ability to Rally Militia and Continentals.

What Do You Want to Know About Falling Sky?

NoRetreatItaly-TabVolko and Andrew Ruhnke, the designers of Falling Sky our newest COIN Series game to hit the P500 list, are preparing an article for you guys that gives you a look inside the design. Gallic Wars COIN AvailForces (Rome)In what is a first for InsideGMT, they’ve asked me to involve you guys in the process of article creation.

Volko and Andrew want to tailor their article to give you the information you’re most interested in. To facilitate that, we are requesting that you guys give us your questions, input, and comments in advance.

So here’s your chance to help shape the Falling Sky article. Please leave us a comment with your questions, suggestions, and curiosities about the game.

Thanks much for helping Volko and Andrew craft a Falling Sky article that will give you the information that most interests you!

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My first trip to WBC with Liberty or Death: The American Insurrection

I think you guys are going to really like Harold Buchanan. I’ve only met him that one time in Tempe (see below), but I came away very impressed. Harold is clearly a very smart, very accomplished guy. But I think what’s going serve him best in this industry is that he is a humble, eager learner. In my experience, smart, accomplished people who are also humble committed learners quickly assimilate the information and tools that any new task or trade requires, then rapidly become a dominant force in their space. Time, of course, will tell, but my sense is that Harold has all the tools needed to do amazing things in this business. We’re going to do our best to give him plenty of help as he learns his craft.  With Volko and Mike and all the COIN series development team to assist him, I know that Liberty or Death is going to be a gem. But my sense is you’re probably going to be seeing more than one game from Harold over time, and that this won’t be the only time you see his name and “gem” together in print. 

I hope you enjoy Harold’s first article for InsideGMT! And be sure to keep an eye out  for Liberty or Death, coming soon to the P500 list. – Gene

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Busy with family and work, I left the hobby for 25 years.  As my kids moved out to college, I jumped back in and felt like a kid in a candy store.  The number and variety of games had exploded!  I worked my way into a gaming group here in San Diego and Andean Abyss became a fast favorite.  Coincidently, over the last three years, I had been feeding my voracious reading habit with everything I could find on the American Revolution.  In the middle of a game of Andean Abyss I looked up at my buddy Richard McKenzie and said “This COIN system would be perfect for the American Revolution!  The American Revolution is an Insurgency!” The term “Insurgency” wasn’t used in the eighteenth century, but it was still the same – “The American Insurrection” if you will.  I put together a set of cards and a simple map (and I do mean simple) for Richard and I to play.  Patriots, British, Indians, and French were the factions and fit together nicely.  Indians got war parties.  The Patriots got Continentals.  The British got Tories.  The French got the ability to mess with the British, either by funding the Patriots through a shell Spanish trading company or facilitating Patriot Letters of Marque.  It was a lot of fun and intellectually stimulating as well.

Richard MacKenzie with an early prototype of Liberty or Death.

Richard McKenzie with an early prototype of Liberty or Death.

Mass Shipping Day at GMT HQ

 

Deb and Letitia

Deb and Letitia

At last, today is the day we ship 2,100+ copies of Fire in the Lake and 1,200+ copies of Won by the Sword to our P500 customers. Oh, and mounted maps for four different games, as well! So I thought I’d give you guys a brief glimpse at the mix of organization and chaos that is our warehouse on “mass ship day.”

Elizabeth and Savannah

Elizabeth and Savannah

Everything starts with the office ladies, who have prepared and organized orders and shipping labels in advance of the big day. Without the hard work of these ladies, ship day would be a disaster.

Falling Sky: Anatomy of a P500 Addition

On  a day when we added three new games to our P500 list, I wanted to post something here on our blog to advertise the additions. But the more I thought about it, adding a “We just added three new games to the P500 list!” post here, after we’ve already posted information on all three games across all of our social media and in today’s Customer E-Mail Update, seemed a little redundant and not really in keeping with our “InsideGMT” theme for this blog. So I thought I’d try something a little different – a post about our process, and how one of these three games came to the P500 list.  So here goes. I hope you guys find this interesting.

By way of background, all of our designers and design teams know that I routinely add games to our P500 list near the end of each month, to coincide with the release of our Customer E-Mail Update. So as games get close to “ready” for the P500 list, there’s a lot of preparatory conversation back and forth with those designers and teams about whether their game is going to be ready for the list this month. For the games that are going to be ready, the designer or team sends me text for the P500 writeup and an exact component list. I then send the component list to Tony Curtis, who figures out the retail and P500 price points for those components, and the text  to Rodger MacGowan or my daughter Rachel Billingsley, who use it to make cool banners for each of the new P500 games. Meanwhile, I create the P500 page itself on our website. This all usually happens about a week before we launch the new P500s near month-end, but there have been times when a writeup came in at the 11th hour and we decided to go with it, when Rodger and Tony did REALLY quick turns to help get the game ready for launch. (It’s always nice to work with professionals – guys who stay cool when things get hectic.)

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So let’s talk about how we came to add  Falling Sky to the list today. Usually, I know about games in development for months, sometimes years, before they go on our P500 list. But Volko REALLY surprised me with this one. About a month ago, as I was on a long drive home from Stanford Medical Center (fun with shoulders and back!), Volko called and told me, rather casually, that he had a new game in the COIN series, and that it was almost ready for P500!! What?!?! That was stunning but awesome news to me, as Volko and I had just a couple months back laid out an overall strategic plan for the next couple years of COIN P500 additions, and I thought I had a good handle on what was coming. But an ANCIENTS COIN series game!?! Oh, MAN!!!!  (Given that about half of our customer base loves ancient games, the “sales guy” part of me was drooling at  the potential appeal of COIN doing Ancients.) Wow! It was a bonus that Volko said it was a co-design with his son Andrew, a young man I think very highly of, and one of the savviest COIN series players I’ve met. I think this father-son design team approach is just really cool. And I love seeing younger designers cutting their teeth in the hobby, especially with games that say “GMT” on the box.

So, after discussing all the details and weighing pros and cons (ok, there weren’t that many cons!), we decided to move Falling Sky to the front of the COIN series line and move back a couple other games that we thought we’d be adding later this summer (At least one of those you’ll probably still see on the list later this year.)  The rest of the process went smoothly, and the rest of our team was as excited as I was to see this evolution in the COIN series.

Why do I want this game on our P500 list? OK, beyond the “doh! Volko!” aspect, I think this period is PERFECT for COIN! Also, I think that this is going to open up some potential COIN co-designers’ minds to other non-modern possibilities for the COIN series and that we may see some applications of this system to periods and situations that Volko and I never envisioned when we first discussed the possibility of this series several years ago.

If you’d like to read more information about Falling Sky  or place a P500 order, please visit our Falling Sky P500 page. Thanks!

Enjoy the games!

Gene