Introducing Colonial Twilight: The French-Algerian War, 1954-62

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Colonial Twilight is Volume 7 in the COIN series of games from GMT. It will be the first game in the series designed for two players. That alone has attracted much attention from fans of the series; in fact, it’s probably responsible for more attention than the subject matter of the game itself, the struggle of the nationalist Front de Liberation Nationale (FLN) against the French colonial authorities.

On the last day of the Consimworld Expo in Tempe AZ in May 2014, Mark Simonitch sat down with me and asked if I would be interested in designing a COIN system game on the Algerian War. As I was the guy who had designed the first game to be published on that war (Algeria: The War of Independence 1954-62, first published in 2000), and considering the influence of that game on Volko when he designed Andean Abyss, and my co-design of A Distant Plain with Volko, I of course said yes! By fall I had roughed in the design and was doing my own playtests; by the end of the year I was working with Jordan Kehrer, an experienced and very able developer. Jordan helped me to see vital concepts from another vantage point, and was always willing to throw ideas back and forth; I’ve been very pleased to work with him.

By spring 2015 we had the game in approximately its present state, and at the Consimworld Expo in June we showed our work to Gene…. And lo, Gene saw that it was good, and put it up for P500 the following month. The game took about 43 days to reach its trigger point, and as of this writing pre-orders stand at 939.

We’re still in playtesting and the artists are starting to work their magic, but it’s possible this game will be in players’ hands by the end of 2016 or early 2017. While everyone is waiting, I thought it would be helpful to talk about the design a bit.

Falling Sky: Politics in Gaul

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The COIN Series is similar to Card-Driven Games (the CDG System) in leveraging event cards to bring political, diplomatic, economic, and other non-military aspects into a wargame without muss.  (Consider, in this regard, the lineage from 1994’s “We the People” by Mark Herman to today’s Liberty or Death.)  Falling Sky,is no different.  Here we preview a few of the events in the deck that help depict the politics and diplomacy of 1st-Century BC Gaul. Background notes are from the game’s Playbook (thanks to additions from Marc Gouyon-Rety). Citations are from Caesar’s Commentaries on the Gallic War in the format [book.chapter] with quotations as translated by Carolyn Hammond, Oxford University Press, 1996.

Falling Sky: Dramatis Personae

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COIN Series Volume VIII, Falling Sky, casts players in the roles of great leaders during the Gallic revolts against Roman occupation:  Ambiorix of the Belgae, Vercingetorix of the Celts, and of course Caesar.  But the next tier of great personages appears in the game also—in the Event cards.  Here we present just a portion of the cards that showcase the individuals of each faction in Gaul that help propel the drama of Falling Sky.  To the card images we add historical background notes from the game’s Playbook (with thanks to Marc Gouyon-Rety for his assistance), citations from Caesar’s Commentaries on the Gallic War in the format [book.chapter], and sometimes quotations (as translated by Carolyn Hammond, Oxford University Press, 1996).

Falling Sky: The Gallic Ways of War

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Falling Sky—The Gallic Revolt Against Caesar depicts each of its factions’ personalities in war and diplomacy—as in the all the COIN Series volumes—mainly through its diverse menus of commands and special abilities.  But the card deck adds more such personality to each player role.  Here we present just eight Falling Sky events that display particular ways and means of the Gauls to combat the Romans and, of course, one another.  With each card, we add background from the game’s Playbook, which provides historical notes on each of the 72 event cards (with thanks to Marc Gouyon-Rety for his assistance there and in suggesting several of the events that are in the deck).  Citations below are from Caesar’s Commentaries on the Gallic War in the format [book.chapter], quotations as translated by Carolyn Hammond, Oxford University Press, 1996.

COIN Series Falling Sky: Aedui Strategy

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Falling Sky leverages the COIN Series system to highlight Caesar’s triumph of “divide and conquer”.  In the third of our four peeks into its faction roles, we hear of the strengths and weaknesses of the Celts who personified the local propensity alternatively to side with or against the invader….

Falling Sky Tactics: Roman Scout

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Following up on our earlier article on overall Roman strategy in COIN Series Volume VI Falling Sky, here is a much closer, blow-by-blow examination of just a portion of the tools in the legionaries’ and auxiliaries’ kit bags….

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COIN Series Falling Sky: Arverni Strategy

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We continue our glimpse into the diverse personalities of the player roles in Volume VI of the COIN Series, Falling Sky.  In this second of the series, druids advise a powerful Celtic tribe on how its young king might lead all Gaul in revolt against the Romans….

COIN Series Falling Sky: Roman Strategy

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Here is a peek into the character of each role in Volume VI of the COIN Series, Falling Sky, that also will get you a step ahead of the competition when you sit down to play.  In this first of a 4-part series, anonymous ancient authors presume to advise Caesar on his strategy for the reduction of Gaul….

Liberty or Death: The American Insurrection and the Event Cards (Part 4)

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The following are a few British Faction first Event cards and the associated history:

27. The Queen’s Rangers Show for Battle

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The Loyalist regiment with a history reaching back to Rodger’s Rangers in the French and Indian War was renamed in honor of Queen Charlotte, the wife of King George III. Lieutenant-Colonel John Graves Simcoe turned the Queen’s Rangers into one of the most successful British regiments in the war.