Below is another great article from The Boardgames Chronicle, this time discussing his experience playing Sekigahara and playing face to face again with a friend for the first time in months. If you would like to read this article on his blog, you can find that here. Enjoy! -Rachel
Well yes, it happened in the end! Due to gradual lift of coronavirus related restrictions I was finally able to play a game live. It was a small two player event and of course I invited my most ardent wargames opponent â Jakub.
We had not played face to face for 3 months, then suddenly there was opportunity to do so. What game to choose? Two-thirds of our collections are competitive, two-player wargames. We were faced with that dilemma but finally decided on something astonishing, excellent, beautiful and exciting â we played Sekigahara!
Sekigahara AARs:
Sekigahara â first game, first impressions
Sekigahara â a very interesting second full game!
The Game
For those who do not know much about Sekigahara, here is a short description.
Sekigahara is a 3-hour block game based on the Japanese campaign waged in 1600. The 7-week war, fought along Japanâs two major highways and in scattered sieges and backcountry skirmishes, elevated Tokugawa Ieyasu to Shogun and unified Japan for 265 years.
There are some very interesting special mechanics of the game:
- No dice are used â I really like it!
- Cards represent loyalty and motivation. Without a matching card, an army will not enter battle â a key thing when preparing for attack.
- Allegiance is represented by hand size, which fluctuates each turn.
- Battles are a series of deployments, from hidden unit stacks, based on hidden loyalty factors. Loyalty Challenge cards create potential defection events.
Last but not least, the game is very thematic and beautifully produced â a real masterpiece in GMT Games collection.
The Photo Session Report
Summary
Of course, one swallow doesnât make a summer. Still, that was such a wonderful and refreshing experience to meet with old friend playing one of my favorite and best games ever published. I hope for more, but one must be mindful that we are still not past the hard times of pandemic.
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