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Mark Herman
Posts
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Empire of the Sun: Erasmus Version 2.0 Goes to War
Introduction When I was working on Empire of the Sun 2nd edition, Gene Billingsley convinced me to create a new solo system for the game....
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JUST ASK PHORMIO (or “how to teach Pericles”)
Introduction Back when I was young and I could count the number of games I owned on one hand with fingers left over, we all...
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The Shot Heard Round Charleston Harbor…Fort Sumter Design Notes and AAR (Part 4)
We now continue with Round 3 of Mark’s AAR of Fort Sumter. If you missed the first three articles in this series, click on the following...
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The Shot Heard Round Charleston Harbor…Fort Sumter Design Notes and AAR (Part 3)
We now continue with Round 2 of Mark’s AAR of Fort Sumter. If you missed the first two articles in this series, click on the following...
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The Shot Heard Round Charleston Harbor…Fort Sumter Design Notes and AAR (Part 2)
As promised in Part 1 of this article last week, what follows next is my Twitter game of July 1st, with accompanying photos and my original...
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The Shot Heard Round Charleston Harbor…Fort Sumter Design Notes and AAR (Part 1)
On July 1st, I did something that I have never done before. I sat outside and I played a solo game of Fort Sumter while...
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Unleashing Hell: Redeployment Rules in Pericles
“At my signal…unleash Hell…” One of the interesting things that occurs when a new game is released is that members of our tribe try to...
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Pericles: Strategy in the Archidamian War
For me having a new design enter the gaming fray is like XMAS where everyone else gets to open the present. I opened a new...
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Delian League Diaries #6
Pericles’ ‘Bots at War In my first Peloponnesian War design, circa 1991, I had a mechanic for an Auguries die roll. In this regard it...
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Delian League Diaries #5
Pericles Strategy Guide This installment of my Delian League Diaries is intended offer deeper insight on how Pericles lets you experience Thucydides’ epic history of...