Fisher’s Hill: A Death Valley Narrative-Style AAR (Part 1)

As a counterpart to the after-action report for the Death Valley scenario, “Carroll Burns the Bridge”, which appeared several months ago in this blog, I now offer this first installment of an AAR for one of the game’s 1864 battles, Fisher’s Hill. This one, too, employs a “narrative” style. I believe the GBACW system is […]

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After Action Report, Designer Blogs, Scenarios/Variants

Why We Do What We Do in LHY: Tactics

Why We Do What We Do in LHY: Tactics Read Post »

Designer Blogs

The Arjuna Chronicles #1: An Intro to Gandhi’s Arjuna System

Gandhi ships soon and includes a brand new Solitaire system, called Arjuna, that replaces the flowcharts that have become a staple of the COIN Series. Players who play COIN Solitaire have asked many questions about how the system works – and don’t fear! – COIN Series Developer Jason Carr is here to walk through the

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Designer Blogs

Ancient Civilizations of the Inner Sea: An Example of Competition Resolution

Introduction When I was first introduced to Ancient Civilizations of the Inner Sea by its Designers (Chris Vorderbruegge and Mark McLaughlin) one of its facets which held immediate appeal was that conflict/battles in this game, called “Competitions”, DID NOT INVOLVE ANY DICE ROLLNG!!  I’ve been a gamer for decades, since playing my first wargame, Avalon

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Designer Blogs, Examples of Play

Normandy ’44 Campaign AAR Part VI: June 19th-20th

The Invasion So Far… After linking the beaches, the US Army landed two more divisions, the 30th and the 79th Infantry. The former subbed in for the 82nd Airborne which took a lot of casualties in the fighting around Carentan. The latter is forming up between the 1st and 2nd Infantry divisions so greater firepower

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After Action Report

The Significance of Dice Rolling Probability in Hitler’s Reich

After having played about ten games of Hitler’s Reich, I still find it difficult to really categorize this game into a particular niche. I cannot state if it’s a card driven game, for it is a game which has lots of cards to it; but does not fall into the tradition of most CDG’s. I

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Strategy Articles

A Brief Example of Fire Resolution in The Last Hundred Yards

A Brief Example of Fire Resolution in The Last Hundred Yards Read Post »

Designer Blogs

Tank Duel Scenario 2: Hold the High Ground – Round 10

Lowering his head, the Commander slumps back into the gulley – this battle is lost. He has failed to take the high ground, and worse – the Germans have a commanding view of the field of battle, and are moving up additional tanks and infantry to secure their lines. “Get ready to fall back, we

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After Action Report, Playtest Reports, Scenarios/Variants

Enemies North, West, and South: Playing Maria Theresa in Clash of Sovereigns

Who’s in the Hot Seat in COS? Without a doubt, it’s Austria! Maria Theresa and the Austrians face daunting tasks the entire game – for most of it, you’re fighting a three front war – a distressingly focused, but intermittent Prussia to the north, a consistently powerful France to the west, and a lesser but

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Designer Blogs

Normandy ’44 Campaign AAR Part V: June 16th-18th

The Invasion So Far… The US Army successfully took Carentan and linked the Omaha and Utah beaches. More infantry will be needed as the front continues to expand deeper into the boccage. The British Army has landed more tanks and expanded their front line. Joining as reinforcements are the 11th Armoured Division and the rest

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After Action Report
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