Farewell, My Friend. R.I.P Richard H. Berg

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The Inside View

Norway 1940: Our Chief Weapon is Surprise

At long last, this project is complete. Protracted testing (and family health issues for me) led to seemingly interminable delays, and getting the semi-abstract land campaign right held up matters at the end. Developer Andrew Brazier and I feel the game is finally ready for publication, however, and with luck it will find its way into

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Designer Blogs

Space Empires Close Encounters: More Encounters

One of the (many!) best parts of the Space Empires: Close Encounters (CE) expansion was the addition of the empire advantages deck. If you are not familiar with the expansion, this deck gives players variable starting powers by having them play unique alien races—an aspect of modern sci-fi board games that seems to be almost

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Scenarios/Variants, Strategy Articles

Battles of the American Revolution World Boardgame Championships 2019 AAR: Part 1

Below is the first in a 3-part AAR series from Mark Miklos covering the Battles of the American Revolution tournament at WBC 2019. Enjoy! The Father Todd Buzzsaw! That’s the overarching theme of this year’s tournament. Father Todd Carter, a friend of the BoAR series since 2013, has been steadily improving his game and this was his

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After Action Report

Replicator Tuesday Issue #47: Vassal Update for Space Empires

Replicator Tuesdays is an article series appearing on InsideGMT. It features insights into the development of the 2nd expansion for the board wargame Space Empires: 4x by Jim Krohn.  Here the designer, developer and play testers will share their thoughts and experiences on this upcoming expansion. Since there is much crossover between the Space Empires

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Developer Notes

Commands & Colors: Medieval vs Ancients Comparison Part 1: Major Changes

Commands & Colors: Medieval vs Ancients Comparison Part 1: Major Changes Read Post »

Strategy Articles

A Bonus Player Aid for Ancient Civilizations of the Inner Sea

Recently at WBC 2019, I ran multiple Ancient Civilizations of the Inner Sea (ACIS) learn to play sessions. All but one game had six civilizations participating with more than one player occasionally sharing control of a civilization, like Bridge partners, so everyone who stopped by the table and was interested in learning and playing the

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Designer Blogs

Introducing Wing Leader: Origins

It’s time for another rodeo! A new Wing Leader expansion, the third, goes into pre-order! Here’s a quick introduction from the designer. Wing Leader: Origins explores new corners of World War 2, such as Poland and the Netherlands, as well as pre-war battles, including China and Spain. I’ll be posting more on the content in

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Designer Blogs

Welcome to Frank Chadwick’s ETO Series Team!

Sometimes you just get lucky. Or maybe you’re just in the right place at the right time. Such was the case this past month when I attended John Kranz’s most excellent ConsimWorld Expo with my son Luke. On our first day at the Expo, I ran into Alan Emrich and Frank Chadwick. As most of

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The Inside View

Wild Blue Yonder Campaign Tutorial (Part 3 of 3): Mission 2

To start the second mission of this campaign, you’ll probably want to reshuffle the action decks before going back to 24.3.C.1 to generate a new mission. I’ll go through this part quickly, since we already covered mission selection in the first article. The Axis player draws an IN MY SIGHTS (1B) card and cross references it to

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Examples of Play
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