Inside the History of Twilight Struggle: Red Sea — Conflict in the Horn of Africa (Part 2)

The Context in the Middle East Part two of a three part series: The Middle East in the 1970s. With the support of Twilight Struggle fans around the world, Twilight Struggle: Red Sea moved to “made the cut” status after just a few days on the P500. TS: Red Sea is a free-standing, two player card-driven […]

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Designer Blogs, Inside the Game as History

SpaceCorp: Discovering the Game via the Solo Mode

SpaceCorp: Discovering the Game via the Solo Mode Read Post »

After Action Report

Bayonets & Tomahawks Warpath Chronicles #9: Game Year Example Part One

There’s been a long hiatus of the B&T Warpath Chronicles. It was caused by the shift of all efforts to the game itself. As all the graphic files are now completed, I can share again some of the game’s content. This is the Game Year example as it appears in the playbook, except for a

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Designer Blogs, Examples of Play

The Last Hundred Yards Mission 24.0: All That for a Piece of Dirt

Today, we have a surprise for you players of The Last Hundred Yards! Designer Mike Denson has graciously created a new FREE downloadable scenario for the The Last Hundred Yards! Feel free to check it out here in InsideGMT. When you’re ready to download and print the PDF file, just click the link at the

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Designer Blogs, Scenarios/Variants

The Taifa Geography of Almoravid

Our Almoravid research and design team take us on a guided tour of 11th-Century Muslim Spain—a patchwork of middling to tiny “taifa” emirates. Al‑Andalus in the Levy & Campaign Series’ second volume presents players a far different political geography to exploit and maneuver across than that of Nevsky. Here we visit each 1085 taifa state

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Designer Blogs, Inside the Game as History

Next War: Vietnam – What to Expect

Next War: Vietnam isn’t offering anything ground-breaking in terms of the overall series, but, as in all the games, I hope to provide a new and engaging situation that seems fresh and different even through it’s using the same rules as all the games in the series.

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Designer Blogs, Development Updates

Mío Cid: Almoravid Testers’ Replay – Part III

Saludos, damas y caballeros—We arrive at our final installment of Phil Dreher’s full-length scenario replay of Levy & Campaign Series Volume II, Almoravid. In this final chapter, Phil’s opponent on the Christian side John Campbell joins him for their wrap-up reflections on Volume II, their campaigning, and strategy lessons. As before, all art here is

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Designer Blogs, Playtest Reports

Here I Stand: Full 6-Player Game After Action Report

I would like today to come back to one of the most epic boardgame sessions I have possibility to experience. This was a full, six-player play of Here I Stand (HIS). Yes, we decided to re-enact struggle in the Europe during the time of Reformation. This was our second play of HIS – I need to

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After Action Report

The Battle of Leipzig in Congress of Vienna (CoV)

Introduction by Congress of Vienna (CoV)’s Editor, Fred Schachter: “ To familiarize the InsideGMT audience of what designer Frank Esparrago accomplished with his fun and exciting Congress of Vienna game, now a GMT P-500 offering which has “Made the Cut” (thank you patrons, thank you so very much!); previous InsideGMT articles presented “Designer’s Notes”, “Game

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Designer Blogs

Mío Cid: Almoravid Testers’ Replay – Part II

Welcome back—we return to the pageantry of medieval Spain! In this second of three parts drawn from a live Levy & Campaign playtest, Phil Dreher reports on his Muslims’ climactic year against John Campbell’s Christians in the 1085-1086 scenario of Almoravid, via Vassal magic by Miguel Ángel Sánchez Galán and Peter Wagner. Who will break

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Designer Blogs, Playtest Reports
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