Historic Characters in Banish the Snakes: The Pope(s)

In previous installments, I have described the “main characters” in Banish the Snakes: the historic people that players represent in their attempts to convert Ireland. But now I’m moving on to the “supporting cast” of historic characters, people who were notable in the history of the time and show up in the game on Event cards. The previous articles […]

Historic Characters in Banish the Snakes: The Pope(s) Read Post »

Designer Blogs, Inside the Game as History

Triumph of Versailles: A Red Flag Over Paris After Action Report (Part 2)

In Part 1 of this AAR we saw the first two turns of Frédéric Serval’s Red Flag Over Paris. The Paris Commune, played by me, had a very poor first turn, and was almost wiped out by Fred’s Versailles Government. In the second turn I was able to make a comeback, but I am still

Triumph of Versailles: A Red Flag Over Paris After Action Report (Part 2) Read Post »

After Action Report, Playtest Reports

Strategies for Britain in Congress of Vienna: “Rule Britannia! Britannia, Rule the Waves!” [1]

Introduction by Congress of Vienna (CoV)’s Editor, Fred Schachter – To familiarize the InsideGMT audience of what designer Frank Esparrago accomplished with his fun and exciting Congress of Vienna game, now a GMT P-500 offering which has “Made the Cut” and then some (thank you patrons, thank you so very much!) kindly reference previous InsideGMT

Strategies for Britain in Congress of Vienna: “Rule Britannia! Britannia, Rule the Waves!” [1] Read Post »

Designer Blogs, Strategy Articles

Commands & Colors: Ancients Strategy — How to Defend

Commands & Colors: Ancients Strategy — How to Defend Read Post »

Strategy Articles

The Commune Begins: A Red Flag Over Paris After Action Report (Part 1)

Red Flag Over Paris, designed by Frédéric Serval, is a new lunchtime CDG presenting the clash between the Paris Commune and the Versailles Government in the spring of 1871. The game takes place over three regular turns and a fourth “final crisis” turn, here representing the brutal suppression of the Commune during the “Bloody Week”

The Commune Begins: A Red Flag Over Paris After Action Report (Part 1) Read Post »

After Action Report, Playtest Reports

Border Reivers Design Diary #16: Add Traits for an Extra Round of Drafting

Below you will find the sixteenth installment of an ongoing design diaries series from Border Reivers designer Ed Beach. (The previous installments can be found here.) He regularly publishes new design diaries and other updates on the “Reivers and Reformers” Facebook group, so if you would like to read those as they are released you can do so here.

Border Reivers Design Diary #16: Add Traits for an Extra Round of Drafting Read Post »

Designer Blogs

Commands & Colors: Ancients Strategy — How to Attack

Commands & Colors: Ancients component photo courtesy of Scott Mansfield. Recently, due to the forced lock-down, I played a lot of my favorite game – Commands Colors Ancients. I had chance to introduce new players (love it!) and explain to them nuances of that fantastic system. Once the basic rules were digested by the new adepts,

Commands & Colors: Ancients Strategy — How to Attack Read Post »

Strategy Articles

Historic Characters in Banish the Snakes: Pelagius

In previous installments, I have described the “main characters” in Banish the Snakes: the historic people that players represent in their attempts to convert Ireland. But now I’m moving on to the “supporting cast” of historic characters, people who were notable in the history of the time and show up in the game on Event cards. The first article

Historic Characters in Banish the Snakes: Pelagius Read Post »

Designer Blogs, Inside the Game as History

Looking at the Solo System of Time of Crisis from the Perspective of an Admiring Bystander

The solo rules (”SR”) pit the human player against three Bots. Each Bot has a distinct personality induced by its preferred area of influence: military influence (red), political influence on the Senate (blue) or influence on the populace through bribery or other means (yellow). The SR recommend, but do not require, that the military Bot

Looking at the Solo System of Time of Crisis from the Perspective of an Admiring Bystander Read Post »

Solitaire Systems

Strategies for Austria in Congress of Vienna: “Bella Gerant Alii Tu Felix Austria Nube [1]”

Introduction by Congress of Vienna (CoV)’s Editor, Fred Schachter – To familiarize the InsideGMT audience of what designer Frank Esparrago accomplished with his fun and exciting Congress of Vienna game, now a GMT P-500 offering which has “Made the Cut” (thank you patrons, thank you so very much!) please reference previous InsideGMT articles covering a

Strategies for Austria in Congress of Vienna: “Bella Gerant Alii Tu Felix Austria Nube [1]” Read Post »

Designer Blogs, Strategy Articles
Scroll to Top