A Fading Star #3: On Designing a Game About an Ongoing Conflict
In today’s article, I wish to discuss the context around designing A Fading Star as an ongoing conflict. The game covers a pivotal period of the Somali Civil War (2007-2014), which one could term “the golden age of Al-Shabaab.” But since I started working on the game and researching this topic, the situation that stemmed […]
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