Roles and Relationships in Prime Minister

Roles and Relationships in Prime Minister Read Post »

Designer Blogs

A Desperate Struggle: Event Cards and Suits in In the Shadows

In the Shadows was born in a whirlwind. We (Chris, Dan, and Joe) created the game for the inaugural Consim Game Jam in October 2020. We were tasked with designing an original game using the existing components from one of the COIN series games. And, if that wasn’t challenging enough, we only had 72 hours

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Designer Blogs

A Hop, Skip, and an Amphibious Assault — Playing Next War: Taiwan (Part 1)

Disclaimer: All views expressed in this post are the author’s and do not necessarily reflect those of the Department of Defense, Department of the Army, or Army Training and Doctrine Command Ian M. Sullivan is the Special Advisor for Analysis and ISR at the Deputy Chief of Staff for Intelligence, US Army Training and Doctrine Command.

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After Action Report

Caesar: Rome vs. Gaul – Playing the Romans

Caesar: Rome vs. Gaul – Playing the Romans Read Post »

After Action Report

The Analog Computer Inside Prime Minister

Glance at Prime Minister’s game board and player mats, and the first thing you’ll notice are all the numbers. The most important one is 330: the number of seats you need for a majority in the House of Commons. In this article, we’ll take a look at Prime Minister’s numerical side, with a focus on

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Designer Blogs

Congress of Vienna (with Wargame Flavor Rules) After Action Report Turns 1-5: “Austria’s Neutrality”

Introduction by Congress of Vienna (CoV)s Assistant Designer & Editor, Fred Schachter: 2020 marked one year of Congress of Vienna being a GMT P-500 listed game and we once again thank all who’ve placed much appreciated orders for it. What a year 2020 was; not only for us all due to the Pandemic, but for

Congress of Vienna (with Wargame Flavor Rules) After Action Report Turns 1-5: “Austria’s Neutrality” Read Post »

After Action Report, Designer Blogs

China’s Red River Dance — Playing Next War: Vietnam (Part 5)

Ian M. Sullivan is the Special Advisor for Analysis and ISR at the Deputy Chief of Staff for Intelligence, US Army Training and Doctrine Command. Disclaimer: All views expressed in this post are the author’s and do not necessarily reflect those of the Department of Defense, Department of the Army, or Army Training and Doctrine Command

China’s Red River Dance — Playing Next War: Vietnam (Part 5) Read Post »

After Action Report

China’s Red River Dance — Playing Next War: Vietnam (Part 4)

Ian M. Sullivan is the Special Advisor for Analysis and ISR at the Deputy Chief of Staff for Intelligence, US Army Training and Doctrine Command. Disclaimer: All views expressed in this post are the author’s and do not necessarily reflect those of the Department of Defense, Department of the Army, or Army Training and Doctrine Command

China’s Red River Dance — Playing Next War: Vietnam (Part 4) Read Post »

After Action Report

Ancient Civilizations of the Middle East: Meet the Urartians

Ancient Civilizations of the Middle East: Meet the Urartians Read Post »

Designer Blogs

Historic Characters in Banish the Snakes: Arthur, King of the Britons

In previous installments, I have described the “main characters” in Banish the Snakes: the historic people that players represent in their attempts to convert Ireland. But now I’m moving on to the “supporting cast” of historic characters, people who were notable in the history of the time and show up in the game on Event cards. The previous articles

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Designer Blogs, Inside the Game as History
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