The Last Hundred Yards Volume 2: Airborne Over Europe After Action Report: Mission 16.0 – “Devil’s Hill”

September 1944 – Groesbeek Heights, Holland. By the second day of Market Garden, the German High Command was desperately calling for counterattacks by any forces available. Near the small town of Beek, scattered units from the 82nd Airborne had captured a wooded hill that offered excellent observation and fire positions over the surrounding countryside. On […]

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After Action Report

The Chronicles of Ōnin #1: Civil War in Muromachi Japan

The Pure Land depicts the decade-long Ōnin War in 15th century Japan, a civil war for control of the Muromachi Bakufu set against a backdrop of peasant unrest and religious militancy. This conflict precipitated the Sengoku (or Warring States) period that would continue into the 16th century, and was the beginning of the slow decline

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Designer Blogs, Inside the Game as History

ConSim Game Jam Podcast Series Announcement

Hi folks, David Alexander and Peter Evans here with an announcement for a new podcast series that may be interesting to followers of GMT Games, covering the first ever “ConSim Game Jam” sponsored by GMT that took place last October. If you’re unfamiliar with the Consim Game Jam, this 72-hour event challenged teams to create

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Hobby General Interest, Interviews

All Bridges Burning: Some Post-Publication Rules Variants

Until you have a community playing you don’t know how good of a job you’ve done. Richard Garfield A good half a year has passed since the publication of the COIN Series Volume X, All Bridges Burning. The reception has been amazing. The game was nominated for the Golden Geek Award, several good reviews have

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Designer Blogs, Scenarios/Variants

Laban! Chapter 8: Hand Gestures in the People Power Revolution

While every culture has its own methods of nonverbal communication, in the 1980s it was common to see Filipinos raise their hands to communicate their allegiance to one of the Presidential candidates: a “V” for Marcos, or an “L” for Corazon Acquino. While the Communist Party of the Philippines (the political arm of the New

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Developer Notes

Commands & Colors: Samurai Battles Session Report – Arita Castle 1517 AD

With Commands & Colors: Samurai Battles recently unboxed and all the stickers already applied, it was just a matter of time before I brought that title to the table. I am going to present the session reports connected with the game in similarly way as I did for C&C Medieval and the Belisarius Campaign. You may expect the historical background to

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After Action Report

The Last Hundred Yards Volume 2: Airborne Over Europe After Action Report — Mission 13, Bridge 10

Able Company, 504 PIR 0530 18 September, 1944 Near Neerbosch, on the Maas-Waal Canal  Holland is flat, no two ways about it. On Sicily it was the heat. In Italy, it was the mud. But here in Holland, it is the complete lack of cover. Pool-table flat, pancake flat, you get the picture. Scouting the position before

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After Action Report

“It’s All in the Cards”: A Compendium of Ancient Civilizations of the Middle East’s Cards: Chapter Two, Part Two – Trade Cards

Ancient Civilizations of the Middle East provides ten (10!) Trade cards… not cards the players trade with one another, but cards representing the Ancient World’s commercial environment and the forces which effected it.  Please note cards are generally played sequentially by Civilization after the Deployment Phase which places disks upon the map. For an explanation

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Designer Blogs

Inside the Opposing Armies of Dubno ’41 (Part 1): Soviet Army – The Stumbling Colossus

The little known battle of Brody-Dubno pitted the highly proficient German Wehrmacht against the unproven Red Army colossus, both supported by their own air forces. Let’s take a look at both sides’ forces and how they are modeled into Dubno ’41.

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Designer Blogs

“All Along The Demilitarized Zone”: Playing Next War: Korea (Part 3)

Ian M. Sullivan is the Special Advisor for Analysis and ISR at the Deputy Chief of Staff for Intelligence, US Army Training and Doctrine Command. Disclaimer: All views expressed in this post are the author’s and do not necessarily reflect those of the Department of Defense, Department of the Army, or Army Training and Doctrine Command

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After Action Report
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