Robert Walpole, Earl of Orford, Through the Lens of Imperial Struggle

Below you will find another fantastic article from Clio’s Board Games, this time discussing Robert Walpole through the lens of GMT’s Imperial Struggle. You can also find this article on Clio’s blog. Enjoy! -Rachel

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Inside the Game as History

Congress of Vienna: Designing Its Two Player Game

Introduction by Congress of Vienna (CoV)’s Assistant Designer & Editor, Fred Schachter: This article follows up a previous piece’s description of efforts made by one of the CoV Teams making fine and appreciated contributions to the game… “Gutt’s Guys”… who’ve come up with a set of rules converting CoV’s 4-player game into 3 and 2-player

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Designer Blogs

Crusader: FAB #4 Development Update

First an update on where we are with the game at this moment. The final playtesting is underway and I’m very pleased by the excellent work the playtest team have done so far. The difficulties have been all the new concepts in this volume and to transfer the FAB system to the wide open desert

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Designer Blogs, Development Updates

“It’s All in the Cards”: A Compendium of Ancient Civilizations of the Middle East’s Cards: Chapter Two, Part One – Competition Cards

Chapter Two: Competition, Trade, & Resource Cards of ACME Part 1: Competition Cards Ancient Civilizations of the Middle East provides eleven (11!) regular Competition cards. For those unfamiliar or needing a refresher as to how an Ancient Civ game’s Competition is resolved for each Contested area, see the extended example of a Competition accessible through

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Designer Blogs

“All Along The Demilitarized Zone”: Playing Next War: Korea (Part 1)

Ian M. Sullivan is the Special Advisor for Analysis and ISR at the Deputy Chief of Staff for Intelligence, US Army Training and Doctrine Command. Disclaimer: All views expressed in this post are the author’s and do not necessarily reflect those of the Department of Defense, Department of the Army, or Army Training and Doctrine Command

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After Action Report

Laban! Chapter 4: The Reformers in People Power

In People Power the Reformer faction encompasses all the liberal, nonviolent, political opposition to the Marcos regime, including politicians, Catholic leaders, and regular citizens who were willing to voice their disdain for Marcos and his cronies. However, there is little doubt that the voice of the Reformers was, for many years, one man: Benigno Aquino

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Developer Notes

Faster Fire Resolution for Mons 1914 and Gallipoli 1915

Mons, 1914: The Mad Minute will include the 2.0 version of the Rifle and Spade series rules; the 1.0 version shipped with Gallipoli, 1915: Churchill’s Greatest Gamble. The new version is focused on readability and faster play, while retaining the same historical accuracy. Rules that rarely came up in play or that were difficult to

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Designer Blogs

Commands and Decrees of the Deccan Empires: Aims, Means, and Victory Conditions

Introduction In the last article we introduced some of the main modeling choices in Vijayanagara, in particular the concepts of Tributary and Independent Provinces, and Obedient and Rebelling Units. Having identified three major actors in the region during this period of Indian history, we set out to identify the central features representing their distinct goals

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Designer Blogs

“It’s All in the Cards”: A Compendium of Ancient Civilizations of the Middle East’s Cards: Chapter One, Part Five – Great Person “Negate” Cards

Introduction by ACME Game Developer Fred Schachter: The previous parts of this Chapter One introduced readers to the game’s Great Person Investment, Competition, Spy, and “Power, Money (Mina) & VP” cards. This exposition, which concludes Chapter One, proceeds to the game’s Great Person Negate cards. Ancient Civilizations of the Middle East play testers attest that

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Designer Blogs

Inside GMT One: Solo Play in Red Flag Over Paris

Fred Serval’s Red Flag Over Paris was definitely the surprise highlight of 2020 for me. As I sat in quarantine, much like all of you, I was buoyed by the simplicity and elegance of the game. Fortunately we live in a connected age, and I was able to enjoy many sessions of Red Flag with

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Developer Notes
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