Congress of Vienna Standard Game After-Action-Report: “The Clash of Armies” Scenario (Turn 1 of 4 – Aug. 1813)

Introduction by Congress of Vienna Assistant Designer & Editor – Fred Schachter: This is the first STANDARD GAME Congress of Vienna Replay Article to grace the pages of InsideGMT. To date, each AAR used optional rules favored by CoV veteran grognard play testers… which encompasses all the “Wargame Flavor” rules the game offers. For those AAR’s and […]

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After Action Report, Designer Blogs

The Chronicles of Ōnin #5: Ikki Leagues and Antinomianism

Pure Land Buddhism venerates the Buddha Amitābha (Amida in Japanese) and originated in India, before spreading to China and eventually Japan. In Japan, Pure Land (Jodo Shū) and True Pure Land (Jōdo Shinshū) Buddhism were both founded in the 12th century, the former by the monk Hōnen and the latter by his disciple Shinran, but

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Designer Blogs

Session Report: A Gest of Robin Hood Demo at SDHistCon 2021

Let me continue the series of articles where I am sharing my experiences from the San Diego Historical Games Convention (SDHistCon). In my first article – Demo of “Undaunted Reinforcements” by David Thompson during SDHistCon 2021 – I reported session with one of my most anticipated wargames expansions of the 2021. Today I am happy to bring to

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After Action Report

Historic Characters in Banish the Snakes: Benignus of Armagh

In previous installments, I have described the “main characters” in Banish the Snakes: the historic people that players represent in their attempts to convert Ireland. But now I’m moving on to the “supporting cast” of historic characters, people who were notable in the history of the time and show up in the game on Event cards. The previous articles

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Designer Blogs, Inside the Game as History

“We’re Moving Through Kashmir”: Playing Next War India-Pakistan (Part 3)

Ian M. Sullivan is the Special Advisor for Analysis and ISR at the Deputy Chief of Staff for Intelligence, US Army Training and Doctrine Command. Disclaimer: The views expressed in this blog post do not necessarily reflect those of the Department of Defense, Department of the Army, or Training and Doctrine Command (TRADOC).

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After Action Report

TITE’s Interesting Turn, Part IV: A Campaign Game Spring ’43 Turn for the History Books!

Below you will find Part 4 in the “TITE’s Interesting Turn” series from Alan Emrich and Jeff Nyquist. If you would like to read Parts 1, 2, and 3 on InsideGMT, you can find those here, here, and here. The full article series is also available to read on the ETO Series Blog here. Enjoy!

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Examples of Play

“It’s All in the Cards”: A Compendium of Ancient Civilizations of the Middle East’s Cards: Chapter Three, Part One – Disasters Both Natural & Manmade

We continue our sojourn through the cards of GMT’s upcoming, now P-500 listed, second game of the “Ancient Civilizations” series: Ancient Civilizations of the Middle East (ACME) GMT Games – Ancient Civilizations of the Middle East [the first game of the series is Ancient Civilizations of the Inner Sea GMT Games – Ancient Civilizations of the

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Designer Blogs

The Chronicles of Ōnin #4: The Peasant Economy and the Jizamurai

15th century Japan was a largely agricultural society, with urban population centres like Kyoto being the exception rather than the norm. The previous capital Kamakura in northern Honshu was another exception, but cities like Sakai, Osaka, and Edo (modern-day Tokyo) did not fully emerge until the end of this period. Although the feudal class system

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Designer Blogs

Commands & Colors: Samurai Battles Session Report – Koriyama Castle 1540 AD

The Samurai Battles hit the table third weekend in a row – of course, alongside with other titles. That should tell you enough how much I appreciate that newest installment to C&C series. Today I will focus on another multi-scenario, mini-campaign session reports (after Arita Castle 1517 AD & Okehazama 1560 AD) – Koriyama Castle 1540 AD. But pretty soon you can count

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After Action Report
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