Cross Bronx Expressway: Positioning Players in the Bronx
Asymmetric game design often lives and dies on the way players relate to their positions, frequently expressed through factions. In historical simulations, the faction design provides a framework through which players can execute their strategies. When done well the strategic choices presented to them create a decision space which mirrors the history, or at least […]
Cross Bronx Expressway: Positioning Players in the Bronx Read Post »
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