Greco-Persian Wars as Depicted by Commands & Colors: Ancients

I truly love coming back from time to time to C&C Ancients, my most played game of all times. After covering all the official scenarios now I am picking my favorite mini-campaigns – connected thematically sets of battles – and try to play them in one go. Recently I brought to the table couple of Civil […]

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After Action Report

Infernal Machine: The Tale of the “Pioneer”

Though the “H.L. Hunley” was the first submarine to sink another vessel in combat, it was by no means the first submarine built by the American Confederacy in the 1860’s. There were multiple underwater marvels in various stages of completeness at several different locations when war broke out between North and South in April, 1861.

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Designer Blogs

Sovereign of Discord: The Strategic Hamlet Program

In my last InsideGMT article, I gave some background on the Ngo Dinh Diem regime and covered some of the threats to the regime besides the Viet Cong (VC) insurgency. In this article I shift focus to the war in the countryside between the ARVN and VC players. In the early 1960s, the Strategic Hamlet

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Designer Blogs

The Powers of Baltic Empires — Prussia

This is the third article in a series I will present each of the five powers of Baltic Empires in turn. This time I will cover Prussia, the clear underdog among the powers during this period (1558-1721), and certainly not the Prussia from later eras that wargamers may be more familiar with.

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Designer Blogs

The Last Hundred Yards Ladder Play #16 After Action Report: Mission 5.0 — Counterattack at Hatten

This AAR is from round 16 of the Last Hundred Yards Ladder playoff by Marc Rivet. The Americans were played by Marc Rivet and the Germans by Jason Martin.

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After Action Report

Infernal Machine: The Inventor’s Vade Mecum (Nautica ed.) Part 6 — On Choosing and Caring for a Journeyman

By Ed Ostermeyer, Master Engineer (Grade 2) A good day to you once more, young Inventor. In our last look into the Inventor’s Vade Mecum, we learned how to recruit and retain your project’s Mechanics. In today’s lesson, the Inventor’s Vade Mecum will provide you guidance in choosing and caring for a surprisingly necessary crewmember

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Designer Blogs

This Isn’t Even My Final Form: The Past, Present, and Future of the Final Crisis ‘System’

In his 2018 release Fort Sumter, Mark Herman laid the foundations for what has now come to be known informally as the Final Crisis ‘system’ (although there is as-yet no official Final Crisis series). At the heart of the system is a mechanical and thematic emphasis on the escalation and build-up to a historic conflict,

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Developer Notes

Art Preview – INFERNO: Levy & Campaign Volume III

Production art for Inferno is well underway from artist Robert Altbauer. Volko takes us on a gallery walk, along with a little introduction to the historical setting and how Levy & Campaign brings it to life. Two warring parties divide 13th-Century Tuscany. One favors the Pope, the other, the Empire. Inferno players muster up to

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Designer Blogs, Development Updates

Infernal Machine: Considering the Source —My Appointment with Charleston SC’s Warren Lasch Conservation Center (Part 2)

The following article is the second in the two part series from Ed recounting his experience visiting the “H.L. Hunley” at Warren Lasch Conservation Center in Charleston, SC. You can read the first article in the series here. In this second article, we will see how the Lasch Center is carefully piecing together the answer to the

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Designer Blogs

Sovereign of Discord: Sink or Swim with Ngo Dinh Diem

The Sovereign of Discord expansion for Fire in the Lake allows players to explore an earlier period of the Vietnam War rarely covered in wargaming, the closing years of Ngo Dinh Diem regime (1961-1963). Although there are a few tactical games and scenarios on the battle of Ap Bac in 1963, I struggled to find

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Designer Blogs
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