Fields of Fire: The Bulge Campaign Mission #6 AAR (Part 2)

Mission 6 – Attack on Schöneseiffen 2nd January 1945 Part 2 – Turns 1-4 The first few turns of an offensive mission in Fields of Fire tend to be characterized by the plans falling apart as enemy contact is made, minefields are stumbled into, artillery and mortar hit you and snipers pick off your HQs. That […]

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After Action Report

The Other Infernal Machine: The Tale of the Union Navy’s USS “Alligator” Part 5 — And So Into History: July 1862 – April 1863

In July, 1862, Union General George McClellan’s Peninsular Campaign came to its ignominious end on the banks of the James River, as his Army of the Potomac huddled under the protection of the US Navy’s guns at Harrison’s Landing. Little Mac’s version of the West Point “Turning Movement,” conceived (but not performed) in grand Napoleonic

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Designer Blogs

The World Turned Upside Down, Again! Battles of the American Revolution Tournament at WBC 2022

After Action Report Part I Twenty one players joined the BoAR tournament at the WBC this year.  While that number is a bit lower than our average draw it was nevertheless a respectable showing for a down-year overall.  And, with six Heats plus a Quarter Final, Semifinal, and Final we played a total of 42

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After Action Report, Designer Blogs

Book & Game Pairings from Clio’s Board Games: The Rise of the Great Powers and Imperial Struggle

Back to the book & game pairings to educate & entertain about a certain historical topic! Today, we’re looking at the power struggles of the 18th century with Britain and France occupying center stage, often called the Second Hundred Years’ War. Our book & game for this topic are The Rise of the Great Powers 1648—1815 (Derek

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Inside the Game as History

Fields of Fire: The Bulge Campaign Mission #6 AAR (Part 1)

Mission 6 – Attack on Schöneseiffen 2nd January 1945 The Fields of Fire Bulge campaign puts us back in the shoes of a company commander of the 9th Infantry. This time during the Battle of the Bulge. Ben Hull presents us with seven finely crafted missions (4 offensive and 3 defensive), and a handful of

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After Action Report

Commands & Colors: Samurai Battles Session Report – Nagashino 1575 AD

One more time I had occasion to play C&C Samurai Battles game as a series of a consecutive, geographically connected sets of scenarios. Today I am presenting one of the greatest tactical feats of Oda Nobunaga – a true genius of his times. With much smaller forces, using the clever strategy, he crushed so far unstoppable Samurai

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After Action Report

The Other Infernal Machine: The Tale of the Union Navy’s USS “Alligator” (formerly the “Submarine Propeller”) Part 4 – The Raid and its Aftermath: June 1862 – July 1862.

During his preparations for the Appomattox River Raid, the commander of the US Navy raiding force, Commodore John Rodgers had become concerned about the river route his task force would take. The primary target was the Richmond & Petersburg Railroad’s High Bridge over the Appomattox River at Petersburg, Virginia. Also targeted was the R &

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Designer Blogs

Breaking The Line and Holding The Line in Commands & Colors: Ancients by BrentS — Part 3

In the first two installments (you can check them here: Part 1 & Part 2) we explored strategy for the attacker breaking the line. In this final installment we will consider the role of the defender.

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Strategy Articles

Zheng He Playthrough with Geoffrey Engelstein — Part 4

Welcome back to this playthrough of the first voyage of a campaign game of Zheng He! This is the fourth and final part. I won’t be explaining many rules here, so starting here might be a bit confusing. I’d recommend checking out Part 1, Part 2, and Part 3 to catch up on the voyage

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Designer Blogs
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