Mr. President Sandbox Scenario #2: A Clear and Present Danger

This is the first in a series of alternate Sandbox Scenarios that offers you different possible world situations and settings that alter the focus and play experience for your Sandbox Scenario games of Mr. President. In this scenario, we postulate the following: A situation in the mid 2010s that might have happened but, thankfully, didn’t.

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Scenarios/Variants

Roots of Decisive Action

Flipping through the pages of Military Modeler magazine as a twelve-year-old kid, I and found scattered throughout ads for board wargames. Who would have thought that these games would help lead me down the path to becoming an Armored Cavalry officer and serve in the U.S. Army for twenty-five years? Then to a further career

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Designer Blogs

The Iron Storm Game Engine

In this article I will talk about the game engine behind Iron Storm, the main mechanics of this system that I have invented. Some time ago there were not so many strategic World War I games, but in the last few years there have been a number of them released. Many people interested in Iron

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Designer Blogs

Fields of Fire Volume 3: The Parachute Regiment, Episode 1 – Arnhem

Note: All images are of playtest art and not final Volume 3 of Fields of Fire brings three campaigns – the Battle of Arnhem in 1944, the Falklands War in 1982, and Helmand Province, Afghanistan in 2008. Although I can’t necessarily speak for a non-British audience, ‘Operation Market Garden’ and the battle of Arnhem is

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Designer Blogs

An Ancient Civilizations of the Middle East Discourse of Game Questions, Historical Background, and Items of Overall Interest

By Francesco Guerrieri (with Responses by Chris Vorderbrugge, Mark McLaughlin, & Fred Schachter: ACME’s Design/Development Team) Introduction by Fred Schachter (ACME Game Developer): Deb of the GMT Office forwarded a letter to Chris, Mark, and myself from Francesco Guerrieri of Rome, Italy, whom, as you’ll read, is a fan of the Ancient Civilizations of the

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Interviews

Video: Initial US Special Activations in Mr. President

Hi everyone! I made this second video to take a look at the initial U.S. special activations phase in Mr. President. It should be helpful to you as you get your games over the coming weeks. Here’s a link to my first video discussing start of game strategy for anyone interested. I hope you all

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Designer Blogs, Strategy Articles, Videos

Napoleon in Egypt: Dramatis Personae, Part 2

Article written by Pascal Toupy and Tom Toupy-Durant In our previous article, we took our first look at the great men who accompanied Bonaparte on his campaign in Egypt and Syria. Let’s continue today with two formidable cavalry commanders who would become Marshals of the Empire: Davout and Murat.

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Designer Blogs

Video: Start of Game Strategy in Mr. President

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Designer Blogs, Strategy Articles, Videos

Borikén Game Three: Post-1529

Borikén: The Taíno Resistance includes three separate games, each covering a distinct period of the history of the Taíno people of Borikén (modern day Puerto Rico). Each game uses the same map and the same basic system, but with different additional rules and objectives to model the particularities of its era. In my previous articles

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Developer Notes, Playtest Reports

The Camden Burials: A Travelogue

Mark Miklos, designer of GMT’s 10-volume Battles of the American Revolution series, recently attended the Camden Burials honoring fallen soldiers from the 1780 Battle of Camden, South Carolina and shares his experience in the following article. Enjoy! -Rachel It has been suggested by author David Smith in his book, Camden, 1780 (Osprey Campaign Series, #292)

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Designer Blogs, Hobby General Interest
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