Iâm privileged to be Game Developer for The 7 years War: Frederickâs Gamble (henceforth referred to 7YW:FG).
This is a wonderful game based on the innovative and still ever popular card driven game engine from Designer Mark McLaughlin: The Napoleonic Wars. If youâre familiar with TNW or its successor games, Wellington and/or Kutuzov; youâd have little difficulty getting into enjoying this debut Game Design effort by Greg Ticer.
The gameâs title stems from Frederick the Great, King of Prussiaâs 1756 land grab of the independent central European State of Saxony, right on his arch-rival Imperial Austriaâs doorstep. Frederick âgambledâ he could get away with this annexation without triggering a general European War. He failed, and when Austria was joined by its Ally France (Imperial Camp) and the Prussia had Ally Britain (Coalition Camp) with its mainland interests in Hanover/Hesse join the fray, that European War expanded into one of historyâs first Global Conflicts.
To reflect the global nature of this conflagration, 7YW:FG has âmini-mapsâ off to the side of the main European theatre: one for North America and two areas of the Indian sub-continent. These maps use a point-to-point map of âDuchiesâ similar to TNW. An abstract âNaval Control Trackâ accommodates the war on the waters so players can concentrate on the exciting action ashore.
There are aspects of the game cards and rules which make this very much an Eighteenth Century rather than TNW Nineteenth Century gaming experience. Future pieces within âInsideGMTâ will provide more background and descriptions of what 7YW:FG has to offer.Â
For now, with this articleâs play test map before you along with your war gaming imagination, we hope youâll enjoy this After Action Report of a 7 Years War: Frederickâs Gamble contest by the Metro Seattle Gamer guys play-test team, with yours truly supervising⦠somewhat akin to a line judge during a championship tennis match. What makes this AAR unusual is the game starting as a two player contest, then, as more gents arrived at the club, growing to a 3 and then full 4 player version of the game.
Enjoy and feel free to pose questions interim to the next âInsideGMTâ piece concerning this yet-to-be P-500 listed game. – Fred Schachter, Developer