Churchill Strategy Primer #3: Asymmetric Staff Abilities

Here are links to my first two strategy primers for InsideGMT: Churchill Strategy and Tactics Tips Churchill Strategy Primer #2: Defeating the Axis My topic for this strategy discussion is to focus on the asymmetric staff abilities of each side and highlight strategy themes that I have not seen yet in the general discussions on BGG. First […]

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Designer Blogs

The Seven Years War: Frederick’s Gamble – “The First World War”, 1756-1762 – Part 1

Readers interested in learning more detail about the play of 7YW:FG should read the our earlier article, The 7 Years War: Frederick’s Gamble – Playtest Report. Theaters of Operation and General Introductory Overview The fighting depicted in The Seven Years War: Frederick’s Gamble game (7YW: FG) can in historical terms be divided into distinct theaters of

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Designer Blogs, Inside the Game as History

Sneak Peeks at the Twilight Struggle Collector’s Edition

Hi everyone! We are now under a month away from shipping the Twilight Struggle Collector’s Edition to our Kickstarter backers.  I had an advance copy of the CE sent to me so I could take some pictures to give you guys a peek at it in advance. My daughter Rachel and I spent this morning

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Designer Blogs

Post-Publication Musings on Churchill

Well, Churchill has finally hit the market and I am very pleased with the production values and the initial reception. Only time will tell if this one becomes a cross-over design, but I could not be happier with how it came out. I was at the World Boardgaming Championships (WBC) in its farewell to Lancaster

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Designer Blogs

Churchill Strategy Primer #2: Defeating the Axis

Now that the game has begun to get into people’s hands and is getting some initial plays,  I thought I would continue my series of Churchill strategy primers. My goal is to accelerate our collective understanding of the art of the possible in Churchill, although I continue to discover new tactics as I continue to

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Designer Blogs, Strategy Articles

Illusions of Glory: A Play Balance Challenge

Genesis of a First-Time Game Designer: My interest in wargame design began when I was a playtester at SPI’s legendary “Skonkworks” in Manhattan.  Perhaps I’m dating myself, but I recall those days with great nostalgia.  I was bitten by the designer bug there, and wanted to create my own game. Career, marriage, and raising a

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Designer Blogs

THE ROUND TOPS – Hammerin’ Sickles in Action (Part 1)

PART 1: – Introduction and First Game Turn Hammerin’ Sickles: Longstreet Attacks at Gettysburg recently “made the cut” on the GMT P500 and Fred and I are very thankful for the support from the gaming community. We thought it would be a good time to give a brief run-through of the game and show how

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Examples of Play, Playtest Reports, Series Replay

Dark Sands – Compass Scenario AAR, Part 4 (and final)

Click on the following to read the three previous installments of this article: Part I, Part II, Part III. Chit 7 British Reinforcements. The British Turn 4 Reinforcements include 3 brigades as normal arrivals. And the 6th Australian Div as an exchange for the 4th Indian Division. Indicated by the black box around both the

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After Action Report, Series Replay

Solitaire System for Fields of Despair, Part III

Here are links to the first two articles in this series: Part I   Part II Welcome back to the overview of the solitaire system for Fields of Despair: France 1914-1918.  A huge thank you goes out to everyone who has helped us get across the 500 order mark.  The development team and I are thrilled

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Designer Blogs, Solitaire Systems

Churchill Strategy and Tactics Tips

The ship has arrived in Oakland and WBC is just around the corner, so 1200+ Churchill games will soon be arriving at front doors around the world. I just completed my next Clio’s corner #6 for c3i magazine that covers many aspects of design theory through the lens of Churchill. Unfortunately, the magazine will not hit

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Designer Blogs, Strategy Articles
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