Fall 1983 Through the Lens of Twilight Struggle

Below you will find another fantastic article from Clio’s Board Games, this time discussing the hot fall of 1983 through the lens of GMT’s Twilight Struggle. You can also find this article on Clio’s blog. If you are interested in Clio’s Board Games’ previous series on InsideGMT discussing the fall of Communism through the lens of GMT’s 1989, you can read that here. Enjoy! -Rachel

The Gandhi Chronicles: Issue #1 — The Myths of Nonviolence

Gandhi on the Salt March, 1930.

Many people around the world live in countries that have been directly affected by nonviolent struggles. Nonviolence has a long and successful track record of creating political change around the world; recent studies have shown it to be twice as effective at achieving its goals than violent resistance. In the 20th century, nonviolent campaigns have successfully resisted oppressive regimes in India, China, Brazil, the Philippines, Guatemala, Nigeria, South Africa, Iran, Denmark, Ukraine, Poland, Czechoslovakia, Serbia, Romania, the United States, and many other nations.

All Bridges Burning: Simulating the Finnish Civil War

As a gaming topic, the Finnish Civil War is relatively unknown. Gamers might therefore appreciate thematic guidance as to what they are thematically doing when interacting on the game board. A previous InsideGMT article already provided a basic account of the general faction characteristics and aims. In the next two InsideGMT articles on All Bridges Burning, I want to go in some detail highlighting some of the historical particularities pertaining to the Finnish Civil War and how these are handled in the game.

Clausewitz’ Trinity in 1989 (1989, #7)

Below you will find the seventh in a series of articles from Clio of Clio’s Board Games. The article is Part 7 of 7 in a planned series that looks at the fall of Communism through the lens of GMT’s 1989. Hope you enjoy the article! -Rachel

Dissent in the Police State (1989, #6)

Below you will find the sixth in a series of articles from Clio of Clio’s Board Games. The article is Part 6 in a planned series that looks at the fall of Communism through the lens of GMT’s 1989. Hope you enjoy the article! -Rachel

The Wave of History (1989, #5)

Below you will find the fifth in a series of articles from Clio of Clio’s Board Games. The article is Part 5 in a planned series that looks at the fall of Communism through the lens of GMT’s 1989. Hope you enjoy the article! -Rachel

All Bridges Burning: On the Concept of Terror

 

The Finnish civil war goes down as a particularly bloody conflict: in the space of a mere five months over 36 000 people died (of 3.1 million), a staggering 9 700 of the victims executed or murdered. Terror was an inseparable part of how both sides conducted the war.

In this fourth InsideGMT article showcasing the game (the first three articles can be found here), we’ll look at the game’s concept of Terror, both, in its role in the mechanics of game play as well as historically.

All Bridges Burning: Victory

This is the third InsideGMT article on All Bridges Burning, a COIN system game for three-players dealing with the political and military events surrounding the Finnish Civil War of 1918. In the first two articles (found here and here), the focus was somewhat on illustrating the historical background of various design decisions made during the development of this game. In this article I want to try to give everyone a better idea of how the game plays not forgetting, however, to explain the historical background to the design choices I’ve made as well.

All Bridges Burning: A COIN System Game for Three Players

Exactly a hundred years ago today, in the night from 27 to 28 January 1918, the Red Revolt was launched in Finland. The revolt also triggered the Finnish Civil War, one of the first of the 20th century socialist revolutions. Alongside the larger ideological struggle, the revolt also had a very particular background in the Finnish societal and political landscape of the day.

The war was tightly bound to class conflict in a rapidly modernizing society for which the unexpected social upheaval in the Russian Empire gave room to roam. –Tepora and Roselius in The Finnish Civil War 1918

This article is the second in the series (see Part One here) showcasing the features of All Bridges Burning, a new COIN Series system game on the Finnish Civil War, currently on GMT Games’ P500 list. In this article we’ll take a historical look at the game’s three-faction make-up and describe the political dimensions of the game as they are manifested in the concept of Polarization and the Political Display mechanic.

The End of the Socialist Empire (1989, #3)

Below you will find the third in a series of articles from Clio of Clio’s Board Games. The article is Part 3 in a planned series that looks at the fall of Communism through the lens of GMT’s 1989. You can find Parts 1 and 2 of this series here and here. Hope you enjoy the article! -Rachel