Replicator Tuesday Issue #38: Advanced Ship Development, Part Four – New Techs

Replicator Tuesdays is an article series appearing on InsideGMT. It features insights into the development of the 2nd expansion for the board wargame Space Empires:4x by Jim Krohn.  Here the designer, developer and play testers will share their thoughts and experiences on this upcoming expansion. Since there is much crossover between the Space Empires and […]

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Designer Blogs, Development Updates

Space Empires 4X: Exploring Your Home System

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Scenarios/Variants

All Bridges Burning: A COIN System Game for Three Players

Exactly a hundred years ago today, in the night from 27 to 28 January 1918, the Red Revolt was launched in Finland. The revolt also triggered the Finnish Civil War, one of the first of the 20th century socialist revolutions. Alongside the larger ideological struggle, the revolt also had a very particular background in the

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Designer Blogs

The End of the Socialist Empire (1989, #3)

Below you will find the third in a series of articles from Clio of Clio’s Board Games. The article is Part 3 in a planned series that looks at the fall of Communism through the lens of GMT’s 1989. You can find Parts 1 and 2 of this series here and here. Hope you enjoy the article! -Rachel

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Inside the Game as History

Talon Tuesday Issue #37: Talon Solitaire Part 1

“Talon Tuesdays” is an article series appearing on InsideGMT periodically on Tuesdays.  It features articles from the Talon development team regarding the game’s design, development and upcoming release of the Talon 1000 expansion. Since Space Empires:4x Replicators is also releasing soon and there is crossover between the two development teams, Replicator articles will be featured

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Designer Blogs

Surviving the Apocalypse

Last time I was on here I probably disappointed some of those that care about Apocalypse Road by dashing their hopes that players could customize cars right from the start. Today, let me make up for that a bit by trying to provide you some strategies and tips I have noticed over a couple of

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Designer Blogs

Replicator Tuesday Issue #36: Advanced Ship Development, Part Three – Other Ships

Replicator Tuesdays is an article series appearing on InsideGMT. It features insights into the development of the 2nd expansion for the board wargame Space Empires:4x by Jim Krohn.  Here the designer, developer and play testers will share their thoughts and experiences on this upcoming expansion. Since there is much crossover between the Space Empires and

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Designer Blogs

Tokyo at Dawn #5: The Doolittle Raid Debriefing

This is the fifth installment of Tokyo at Dawn, an after action report created using GMT’s Enemy Coast Ahead: The Doolittle Raid. Where a word appears in bold, it references a game mechanic or rule. The first four articles of the Tokyo at Dawn series can be found here, here, here, and here. Another of Chris’ fantastic InsideGMT articles, “Walking the Distant Plain” can be

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After Action Report

Death Valley: Rearguard Action at Winchester, Virginia, May 25th, 1862

The 1st Battle of Winchester Spring, 1862, brought the southern Confederacy a succession of defeats in the west and retreats in the east.  Richmond’s only glimmer of hope came from the Shenandoah Valley, where at great cost Stonewall Jackson drove back elements of John C. Fremont’s Army of West Virginia at the Battle of McDowell

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After Action Report, Playtest Reports

Empire of the Sun: Erasmus Version 2.0 Goes to War

Introduction When I was working on Empire of the Sun 2nd edition, Gene Billingsley convinced me to create a new solo system for the game. I blithely said ‘sure’ not realizing how much work this would entail and how difficult it is to write computer logic for humans. My history with solo systems goes back

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Designer Blogs
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