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Badajoz is a small and quiet city in the southwest of Spain with 150,000 inhabitants. It is replete with history relevant to the Congress of Vienna game period. It boasts an old fortress with 17th-century Vauban bastions that was key to the southern corridor between Portugal and Spain during the Peninsular War. It was occupied by the French March 1811 after the Spaniards surrendered.
Thereafter, Wellington tried to occupy it but failed; although his subordinate Beresford with part of the British army along with Portuguese and Spanish forces managed to defeat the first French relief force led by Soult in bloody battle of Albuera (20 km at South). The following year, in April 1812, Wellington, after a bloody pitched assault captured the city and some British units infamously brutally pillaged it for three days.
Badajoz’s history goes back further than that. Many centuries before the Napoleonic Wars, in 1086, in its surrounding area the Battle of Zalaca took place. It was an overwhelming victory for the Almoravid Muslim fundamentalists (who invaded from North Africa) over the northern Spanish Christian kingdoms led by the King of Castile. This abruptly halted the Christian reconquest of Iberia by almost 150 years.
During the twentieth century, at the beginning of the Spanish Civil War, the city was defended by militiamen and regular republican forces against another military force from North Africa… the army of Franco comprising nationalist legionaries with Moorish and fascist paramilitaries. Badajoz was stormed by Franco, with both sides suffering many casualties and the losers experiencing cruel treatment from victorious nationalist forces.
Today the city retains its Arab castle, as well as its walled enclosure from the 17th century that surrounded 90% of it. There’s also the old bridge of Roman ashlars that crosses its river. In the historic center of Badajoz and very close to one of its bastions, was where the “BELLOTA CON III” convention was held between January 23 and 26.
What a gaming extravaganza took place in this fine old city with approximately 200 wargamers in attendance! The attendees were mostly Spanish, but several did arrive from other countries in Europe, Brazil, Dubai, the United States, and Puerto Rico. The US Crew was comprised of Dick Sauer, the developer of Congress of Vienna (CoV), who hails from Phoenix (AZ), Luke Billingsley of GMT, from Nashville (TN), as well as game designer Volko Ruhnke (DC), and hobby Blogger Stuka Joe (from Puerto Rico). Volko and Stuka Joe had already participated in the previous year’s Bellota Con gathering and were therefore veterans of the event.
The place of the convention was the magnificent hotel Secortel Zurbaran.
For the 4 days of the Bellota Con III convention we played many types of games. This included testing prototypes, attending conferences on game-related history, as well as seminars about different games. The oldest player in attendance was 80 years old and the youngest 14.
Many excellent games found their way to the convention’s tables. We played “Pendragon”, “Hannibal”, “Here I Stand”, “Virgin Queen”, “For the People”, “Almoravid” (a potential GMT game, more on that later), “Congress of Vienna”, “Sword of Rome”, various COIN system offerings, “Europa Universalis”, and many more. We also tried a possible prequel to GMT’s renowned “Here I Stand” game, entitled “Monta Tanto [2]”. It is a game about Isabella & Ferdinand, rulers of Castile & Aragon, which include Portugal, the Moorish kingdom of Grenada, Italy, France, the Age of Discovery (expand to find the Canary Islands, America, Brazil, Africa, India, etc.). Fun stuff!!
About 60% of the games played at Bellota Con III were GMT games. Those selections included a variety of different themes, historical periods, length, number of players, and game mechanics. Numerous Spanish and European designers also showed us their prototypes. Games from other small European and Spanish companies were also offered for playing. Some classics like Victory Games’ “Fleet” series were played by their still every faithful devotees.
We also attended seminars on new games, learned strategies to better play games like “Hannibal” or “Crusade and Revolution”, and explored the future of our wonderful gaming hobby.
Bellota Con III playtesting of Congress of Vienna: We played seven CoV games during this magnificent event, with players ranging in age from 15 years old (a young veteran from the previous “Bellota“) to almost 80 years (Dick Sauer, our CoV developer from Arizona).
The games included some expert, experienced, CoV playtesters and many more who only knew of Congress of Vienna since its GMT P-500 Program Dec. 2019 announcement. These included veteran players of the other two GMT Great Statesmen games: “Pericles” and “Churchill”; as well as a Eurogamers curious to give CoV a try.
Since that announcement, the Cov Design/Development Team has made improvements with small details of the game in the use of cards. There were also interesting suggestions from different players. We believe that Bellota Con III has been very helpful to CoV because so many of our fellow hobbyists were able to play the game or observe others intensely enjoying its fun, easy-to-learn, action. We appreciate what we have learnt during the convention to improve CoV’s graphic components and various rules.
During Bellota Con III we took advantage of opportunities to discuss various improvements to the game. These included Fred’s suggestions about having variable Campaign Game ending options (so it is not always ten turns): e.g. the game ends when the Peace Congress begins or when a player achieves a Sudden Death Victory Condition.
This got us thinking of extending the game during the period immediately after Napoleon’s surrender (the Peace Congress itself) and perhaps testing the possibility of simulating “The Hundred Days” and Waterloo campaign … but this requires a bit of deep reflection. It should not be solely based on euphoria derived from four days of intense convention fun and extraordinary fellowship!
The experience gained by both Dick and I during this marvelous convention regarding political games and their possibilities (as well as limitations) have made us glimpse more possibilities for Congress of Vienna game options.
We hope some of you readers will join us next year in beautiful Badajoz, Spain for Bellota Con IV. What a grand time was had by this year’s attendees!
Footnotes
[1] – (in reference to the use of Bellota in the article’s title) – “Bellota” is the Spanish word for “Acorn”. In the ranches of southern Spain where green oaks grow, the famous Iberian pigs eat their acorns to produce world famous “Iberian Bellota ham”, a Spanish gastronomic delight. That’s why the name of BELLOTA CON became the title for the Convention. In addition, Frank Esparrago, the designer of Congress of Vienna, lives in the area and the initial “Bellota” convention was where Congress of Vienna was play-tested for the first time.
[2] Two old Spanish words indicating “He & She; but equals” the motto for Isabella & Ferdinand Kings of Castile & Aragon.
Great article, great convention. Congratulations.
If you want to attend a convention that has the same characteristics, come to SMGC 2020, http://www.sanmarinogame.com
This year I have my time full; but 2021 I am going to make appropriate arrangements for stay with you.
Thanks a lot!
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