Strategies for Britain in Congress of Vienna: “Rule Britannia! Britannia, Rule the Waves!” [1]

Introduction by Congress of Vienna (CoV)’s Editor, Fred Schachter – To familiarize the InsideGMT audience of what designer Frank Esparrago accomplished with his fun and exciting Congress of Vienna game, now a GMT P-500 offering which has “Made the Cut” and then some (thank you patrons, thank you so very much!) kindly reference previous InsideGMT articles covering a wide range of CoV topics. These can serve as useful background for appreciating this article. Use the following link to access this material: https://www.gmtgames.com/p-850-congress-of-vienna.aspx

The CoV play test team, now mostly using VASSAL due to being geographically disparate, have enjoyed many exciting Congress of Vienna games. I have become something of a “VASSAL Voyeur” observing a game from time to time with its fun, excitement, and often hilarious banter between the players (e.g. “that’s one heck of a maniacal chuckle, my friend… just what are you planning, you sly fox, you?!?”)

The team has held many an interesting debate considering how to best play each of Congress of Vienna’s Major Powers. This article reflects their most recent musings concerning Britain as described by game designer Frank Esparrago. It follows preceding InsideGMT articles for France and Austria.

We have indicated in italics game Issues the players vie for. Game rules will unfortunately need to be implicit: a restriction an article format such as this compels which readers shall hopefully appreciate. That said, take it away Frank!

Note: If you would like to view any of the below images in a larger size, you can click on the image and it will point you to the full image file.

Commands & Colors: Ancients Strategy — How to Defend

Commands & Colors: Ancients Component Photo courtesy of Scott Mansfield.

Below is the second in a two part series from The Boardgames Chronicle covering strategy in Commands & Colors: Ancients. The first part can be found here. Enjoy!

Commands & Colors: Ancients Strategy — How to Attack

Commands & Colors: Ancients component photo courtesy of Scott Mansfield.

Recently, due to the forced lock-down, I played a lot of my favorite game – Commands Colors Ancients. I had chance to introduce new players (love it!) and explain to them nuances of that fantastic system. Once the basic rules were digested by the new adepts, many follow-up questions were asked, mainly on tactics and strategy in CCA. I explained my view a couple of times, then idea struck me – having over 600 plays in that game, maybe I can share my experience and observations in a written form?

It did not take me long to move from idea to action. Hence this first article answering some of the most common questions – mainly focused on how to prepare attack in CCA – asked to me. I will try to describe and depict my ideas using pictures from the vassal module as I think visual presentation has the biggest impact. Of course, most of what I will write below is common knowledge to most seasoned CCA players, but I hope new fans of the game find it useful!

Disclaimer: let us be completely clear – there is no magic formula in any wargame, Commands & Colors system included, which will allow you to win the scenario. You need to be flexible, plan ahead, react to crises, and try to force your own tempo on the opponent – initiative is key! Still, there are some ideas which, once followed, might help you enormously to achieve the final victory.

Strategies for Austria in Congress of Vienna: “Bella Gerant Alii Tu Felix Austria Nube [1]”

Introduction by Congress of Vienna (CoV)’s Editor, Fred Schachter – To familiarize the InsideGMT audience of what designer Frank Esparrago accomplished with his fun and exciting Congress of Vienna game, now a GMT P-500 offering which has “Made the Cut” (thank you patrons, thank you so very much!) please reference previous InsideGMT articles covering a wide range of CoV topics. These contain background which will help you better appreciate this article. Use the following link to access this material: https://www.gmtgames.com/p-850-congress-of-vienna.aspx .

The CoV play test team, now mostly using VASSAL due to being geographically disparate, have enjoyed many exciting Congress of Vienna games. The team has held interesting debates considering how to best play each of Congress of Vienna’s fourMajor Powers: France, Russia/Prussia, Britain, and Austria. This article reflects their most recent musings regarding AUSTRIA as described by game designer Frank Esparrago. This seems a fitting follow-up to the prior article concerning France’s options. 

The game rules this article alludes to will unfortunately need to remain implicit: a restriction an article format such as this compels which readers shall hopefully understand. That said, take it away Frank!

Note: If you would like to view any of the below images in a larger size, you can click on the image and it will point you to the full image file.

A New Wargamer’s Insights and Impressions from Pendragon: The Fall of Roman Britain

Below is an article featuring Pendragon insights and first impressions from first time player and InsideGMT contributor David Wiley of Swords and Chit and Cardboard Clash. You can also find this article on David’s blog. Enjoy! -Rachel

Strategies for France in Congress of Vienna (Game Opening Considerations)

Introduction by Congress of Vienna (CoV)’s Editor, Fred Schachter – To familiarize the InsideGMT audience of what designer Frank Esparrago accomplished with his fun and exciting Congress of Vienna game, now a GMT P-500 offering which has “Made the Cut” (thank you patrons, thank you so very much!) please reference previous InsideGMT articles covering a wide range of CoV topics.  These contain background which will help you better appreciate this article.  Use the following link to access this material: https://www.gmtgames.com/p-850-congress-of-vienna.aspx.

The CoV play test team, now mostly using VASSAL due to being geographically disparate, have enjoyed many exciting Congress of Vienna games. The team has held many an interesting debate considering how to best play France in Congress of Vienna. This article reflects their most recent musings as described by game designer Frank Esparrago. 

The game rules this article alludes to will unfortunately need to remain implicit: a restriction an article format such as this compels which readers shall hopefully understand. That said, take it away Frank!

Note: If you would like to view any of the below images in a larger size, you can click on the image and it will point you to the full image file.

A New Wargamer’s Insights and Impressions from Commands and Colors: Ancients

Below is an article featuring Commands & Colors: Ancients insights and first impressions from first time player and InsideGMT contributor David Wiley of Cardboard Clash and Swords & Chit. You can also find this article on David’s blog. Enjoy! -Rachel

A New Wargamer’s Insights and Impressions from Nevsky: Teutons and Rus in Collision, 1240-1242

Below is an article featuring Nevsky insights and first impressions from first time player and InsideGMT contributor David Wiley of Cardboard Clash. You can also find this article on David’s blog. Enjoy! -Rachel

A New Wargamer’s Insights and Impressions from Peloponnesian War

Below is an article featuring Peloponnesian War insights and first impressions from first time player and InsideGMT contributor David Wiley of Cardboard Clash. You can also find this article on David’s blog. Enjoy! -Rachel

A New Wargamer’s Reflections on Sekigahara: The Unification of Japan

Below an article on Sekigahara new gamer strategy from InsideGMT contributor David Wiley of Cardboard Clash and Swords & Chit. You can also find this article on David’s blog. Enjoy! -Rachel