Panzer Expansion #4 Solitaire Scenario #46 Replay Part 3 — Turns 6-8

Turn #6

Spotting

Only the German Infantry still in the trucks is unspotted.

All French not Hidden Units except PzIIIF #3 are spotted. None of the Hidden units are spotted.

Command Phase

German Commands – The forward-Most Tanks are firing. The rear most tanks are moving. At least one unloaded infantry is firing while the other ones will move and possibly close assault. The H-39s will fire while the Loaded infantry will move.

Panzer Expansion #4 Solitaire Scenario #46 Replay Part 2 — Turns 4-5

Turn #4

Spotting

All the French Tanks can be seen. Most of the Germans can also be seen.

Command Phase

French Commands – The Tanks have Fire commands while the infantry, coming from off board, have Move commands.

Panzer Expansion #4 Solitaire Scenario #46 Replay Part 1 — Introduction and Turns 1-3

Scenario #46 Replay

You have to be fast on your feet and adaptive or else a strategy is useless.”

Charles De Gaulle

Starting French Forces

Situation

On 18 May 1940, during the three-day struggle for Stonne, the B1-Bis “Eure” was commanded by Captain Pierre Billotte. He was also in command of the 1er Compagnie, 41e BCC. Although underpowered for its weight and somewhat prone to breakdown, the B1-Bis, nonetheless, had formidable armor for 1940. It was able to resist the majority German anti-tank fire, as the Germans discovered on that day.

Inferno – Replay and Tutorial by Christophe Correia, Part 3

Below you will find Part 3 in an Inferno Replay and Tutorial series from Cristophe Correia originally published on The Boardgames Chronicle blog. You can read Parts 1 and 2 here and here. Enjoy! -Rachel

Inferno – Replay and Tutorial by Christophe Correia, Part 2

Below you will find Part 2 in an Inferno Replay and Tutorial series from Cristophe Correia originally published on The Boardgames Chronicle blog. You can read Part 1 here. Enjoy! -Rachel

Inferno – Replay and Tutorial by Christophe Correia, Part 1

Below you will find Part 1 in an Inferno Replay and Tutorial series from Cristophe Correia originally published on The Boardgames Chronicle blog. Enjoy! -Rachel


Volko Ruhnke’s Levy & Campaign series from GMT Games presents medieval warfare at the operational level in various settings. Volume I, Nevsky, is set on the 13th-Century Baltic frontier with Novgorodan Russia. Volume II, Almoravid, took us to 11th-Century Spain and the Reconquista conflict among Christians and Muslims—you can read Michal’s first impressions and session reports of that volume on The Boardgames Chronicle here. Soon to be released, Volume III, Inferno, will travel to 13th-Century Italy.

Levy & Campaign volumes share core systems simulating medieval Levy of armies by individual great Lords and lesser Vassals, equipping of those armies with transport such as Carts and special Capabilities such as crossbowmen, trebuchets, or stonecutters, to name a few. For each Campaign, players then form stacks of Command cards to preset the order that Lords will March, Forage, Siege, and so on. Logistics loom large, as Provender must be gathered and moved to Feed Troops in the field or suffer curtailed Lords’ Service and Disband.

But each volume in the series features widely different geographic, cultural, and political settings, each with twists on the core rules to help bring out these differences. Inferno concerns fighting between the Guelph and Ghibelline political factions in the well-to-do and densely populated Tuscany of the mid-1200s. You can here all about this setting from Volko directly in this video.

Nevsky: Crusade on Novgorod Replay – Part 5

With our fifth and final report, we proceed into the second 40 days of summer, 1240. Gavrilo has chased the Teuton Hermann into the previously captured stronghold of Izborsk and will now attempt to winkle him out.  You can find the earlier articles in this series of closeups on game play in Nevsky—Teutons and Rus in Collision here: Part 1, Part 2, Part 3, and Part 4.

Nevsky: Crusade on Novgorod Replay – Part 4

We continue in Part 4 with a close-up look at battle in Nevsky—Teutons and Rus in Collision and the Levy & Campaign system, as the Russian Lord Gavrilo advances to challenge the Teutonic invader.  You can find this series of articles’ Part 1 here, Part 2 here, and Part 3 here.

Peloponnesian War Series Replay: Turn 4 (Final)

For those of you who have been following Mark’s “What Was Old is New Again” series covering Peloponnesian War design and strategy, please enjoy another selection from the years ago published Volume 28 #1 of The General. This four part article series is a replay of Peloponnesian War featuring Kevin Boylan as the Athenian Player, Doug Whatley as the Spartan Player, and Mark Herman as the Neutral Commentator. To read parts one, two, and three, follow the links here, here, and here. Enjoy! -Rachel

Next War: Poland Video AAR (Part 6 – Final)

In Part 1 ,  Part 2Part 3, Part 4, and Part 5 of  Joel’s video AAR of Next War: Poland, he covered the action during turns 1 -7 of the campaign game. In this article, we’ll pick up the action during turn 8 – the final turn. Enjoy! – Gene