Scenarios/Variants

Space Empires 4X: Fleet Building Exercise

Space Empires 4X: Fleet Building Exercise Read Post »

Scenarios/Variants

Space Empires 4X: Exploring Deep Space

Space Empires 4X: Exploring Deep Space Read Post »

Scenarios/Variants

Cross Keys: A Good Day for Richard Stoddert Ewell (Part 2)

Last week’s installment included a synopsis of the Battle of Cross Keys, along with a brief description of the way in which the Death Valley scenario seeks to simulate the caution that characterized John C. Fremont’s generalship that day.  It concluded with the first part of my playtest AAR, describing the scenario’s 1200 turn.  Here

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After Action Report, Scenarios/Variants

Cross Keys:  A Good Day for Richard Stoddert Ewell (Part 1)

The Battle of Cross Keys:  A Synopsis  The aftermath of Nathaniel Banks’ defeat at Winchester on May 25th, 1862, roused the Lincoln administration to action.  With Stonewall Jackson rampaging through the lower Shenandoah Valley to within a few miles of the Potomac at Harper’s Ferry, half of Irwin McDowell’s corps marched west from Fredericksburg, threading

Cross Keys:  A Good Day for Richard Stoddert Ewell (Part 1) Read Post »

After Action Report, Inside the Game as History, Scenarios/Variants

Space Empires 4X: Exploring Your Home System

Space Empires 4X: Exploring Your Home System Read Post »

Scenarios/Variants

FAB: Golan ’73 Al-Owda Scenario and Additional Optional Rules

Scenario 20.3: OPERATION AL-OWDA Overview This is the original Syrian plan for the assault on the Golan Heights. Al-Owda (“Homing all the way”) was to begin at dawn instead of the afternoon starting point for the later choosen Operation Badhr and involved the two tank divisions, all five commando battalions as well as the Assad

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Designer Blogs, Scenarios/Variants

Space Empires: Thematic “Danger!” Results

Space Empires: Thematic “Danger!” Results Read Post »

Scenarios/Variants

The Last Hundred Yards AAR: Mission 5.0 “Action at Hatten”

The Last Hundred Yards AAR: Mission 5.0 “Action at Hatten” Read Post »

Designer Blogs, Scenarios/Variants

Multi-Player Variant for “Illusions of Glory”

When I first suggested that “Illusions of Glory” be published as a game for two to four players, I also proposed additional strategy cards.  The powers-that-be objected that it would increase the game’s production costs.  After the game went into production, I arrived at a solution that doesn’t require more strategy cards. Now, here is my

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Designer Blogs, Scenarios/Variants

Talon Tuesday Issue #28: Talon 1000 on P500

“Talon Tuesdays” is an article series appearing on InsideGMT periodically on Tuesdays.  It features articles from the Talon development team regarding the game’s design, development and upcoming release. Issue #28: Talon 1000 on P500 We’re so excited to announce the next addition to the Talonverse (what we call the universe in which Talon takes place)

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Designer Blogs, Scenarios/Variants
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