Scenarios/Variants

Tank Duel Scenario 2: Hold the High Ground – Round 2

Situation Map at start of Round 2: Round 2 As the SU-100 Commander looks around the battlefield, trying to spot other enemy units, the roar of the T-34/76’s cannon makes him flinch – the first shot of the battle has been fired! Looking at the Stug in the distance, the SU-100 Commander sees the shell […]

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After Action Report, Playtest Reports, Scenarios/Variants

Tank Duel Scenario 2: Hold the High Ground – Round 1

As the Russian Commander prepares his crew to move out, his German counterpart already has tanks on the move. It comes as a shock when the Russian commander spots what looks like a Stug moving to his right in order to capture a hill, but it suddenly lurches to a halt before reaching it. Probably hit a patch

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After Action Report, Playtest Reports, Scenarios/Variants

Tank Duel Scenario 2: Hold the High Ground – Setup and Introduction

The Russian commander looks out from the cupola of his SU-100, surveying the ground before him. His orders are to advance to the low hills approximately 400m away and hold them against a suspected German tank force in the area until reinforcements arrive. An uneasiness grips him, for he knows the Germans also want to capture the

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After Action Report, Playtest Reports, Scenarios/Variants

Wild Blue Yonder: Campaign Training Mission

Author’s Note: Almost all of the inspiration for the little mission in this article came from the excellent book Battle of Britain Voices: 37 Fighter Pilots Tell Their Extraordinary Stories, by Jonathan Reeve (Amberly Publishing, 2015). The introduction provided helpful notes on chronology and tactics, and some of the first-hand accounts provided further ideas on which

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Scenarios/Variants, Strategy Articles

Advanced Railroad Engineering Rules for 1914 Offensive à outrance: The Initial Campaigns on the Western Front in WWI

1914 Offensive à outrance (Oào) is a monster game designed to be played to its conclusion. Specifically, that its 30 GTs can be completed in the time available at one Consimworld Expo (about six days). The rules were written to enable players to accomplish this feat while being careful not to compromise the historical simulation

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Designer Blogs, Scenarios/Variants

FAB: Golan ’73 New Scenario – Battle for Nafakh

Below is Battle for Nafakh, a new scenario for FAB: Golan ’73 designed by Michael Gustavsson. This scenario, the map, and the setup cards are all available in a PDF file here and on the FAB: Golan ’73 game page. Enjoy!

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Designer Blogs, Scenarios/Variants

Chronicle of the Battles of the Warrior Queen: Part 1 – Camulodunum and Mona Insulis

Below is an After Action Report and Narration using the mini-campaign scenario for Battles of the Warrior Queen that comes from one of our customers, Vladimir Vladov. He had that scenario published on InsideGMT and it can be found here. Enjoy! -Rachel

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After Action Report, Scenarios/Variants

Battles of the Warrior Queen – Mini-Campaign Scenario

Below is an mini-campaign scenario for Battles of the Warrior Queen that comes from one of our customers, Vladimir Vladov. While the GMT-version scenario intends to recreate and simulate historical events, the mini-campaign scenario that Vladimir and his friends used simulates all three battles in succession as part of a whole campaign. He was happy

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Scenarios/Variants
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