Playtest Reports

At Any Cost: Metz 1870 After Action Report – Battle of Mars-la-Tour (Part 2)

Tom Thornsen (Prussia) and Bob Demaio (French) attempt to re-enact the Battle of Mars-la-Tour with the Full Battle Scenario “A Day of Battle”. To read Part 1, follow this link.

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Designer Blogs, Playtest Reports

Three Presidents for the Price of One: Inside Mr. President (Pt 2)

Welcome back to this series of peeks inside Mr. President! When last we left our intrepid Tri-Presidents, we had finished the game setup and were ready to begin the game’s first six-month Round. If you missed that first article, check it out here before you read on. And please remember, this game is still in

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Designer Blogs, Development Updates, Playtest Reports

Red Storm Playtest AAR, Part 2

The following is part 2 of an after action review of my most recent test game of Red Storm with my good friend and playtest team member Chris Baer.  This scenario is titled “Offensive Counter Air” and features two big NATO deep strike raids going over the front and into southwestern East Germany.  In Part

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Playtest Reports

Red Storm Playtest AAR, Part 1

The following is an After Action Review of my most recent test game of Red Storm  on a long Friday morning and afternoon with my good friend and playtest team member Chris Baer.  This was a test of one of the bigger scenarios in Red Storm, “Offensive Counter Air”, which features two big NATO deep

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Playtest Reports

Two Good Years Out of Seven: The View from Paris After a Game of The Seven Years War: Frederick’s Gamble

Introduction by 7YW:FG Game Developer – Fred Schachter Mark McLaughlin and my designer/developer partnership span a number of fine GMT games: but since my business career took me away from the Northeast; it’s been all too rare that I could visit with my friend Mark and enjoy a good fun time gaming.  A recent trip

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Designer Blogs, Playtest Reports

B&T Warpath Chronicles #3: Action Tokens (now cards) Part 3 — Full Action Round Example: French & Indian Rampage, British Resilience

“Bayonets & Tomahawks Biweekly” is an article series appearing on InsideGMT periodically every two weeks. It features articles from the Bayonets & Tomahawks development team regarding the game’s design, development and upcoming release. NOTE: The cards in the final product have replaced the Action tokens. Issue #3: Action tokens PART 3 — Full Action Round Example: French

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Designer Blogs, Playtest Reports

70 Minutes to Victory: A Hitler’s Reich Replay with The REAL Game Components

Introduction: Readers may wish to reference other InsideGMT material regarding this fascinating upcoming P-500 listed game for background and explanation of game mechanics whose general appreciation is presumed by this post. Finally, a long-awaited day has come… being able to play Hitler’s Reich: A Card Conquest System Game (Hitler’s Reich) with REAL components, using the

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Designer Blogs, Playtest Reports

Silver Bayonet: Playtest Report

Y’all may know Ralph’s work from other GMT titles such as Operation Dauntless, Blood & Roses, Infidel, and the soon-to-be-published Arquebus. He was a valuable member of the playtesting team, and, below, he describes his experience with the 25th Anniversary Edition of Silver Bayonet. When I heard Mitchell Land was working with GMT to re-issue

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Designer Blogs, Playtest Reports
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