Introduction by Hannibal’s Revenge: A Card Conquest System Game Co-Designer, Fred Schachter: To begin, readers have hopefully, by now, checked out the tantalizing glimpse of this game’s graphics created by the talent-extremis Mark Mahaffey. His fine initial work, with assistance of Co-Developer Jason Carr, of Hannibal Revenge game components can be viewed via this link or above: January 18, 2024 Update from GMT: New P500s, Art Samples, Production Update, a Free Download, and More!! (mailchi.mp).
What a difference these are from the Mark McLaughlin hand-drafted Hannibal’s Revenge play test version shared by this article.
But now, onto the main event!
Robert Baynosa and I met, virtually that is, through his being an enthusiastic fan of the first game of the Card Conquest System, Hitler’s Reich. Robert so enjoyed playing Hitler’s Reich that he was inspired to create a solitaire version variant for it which was shared through an InsideGMT article: Playing Hitler’s Reich Solo: A Suggested Variant | Inside GMT blog .
When Robert learned of Designer Mark McLaughlin and I working on the next game of the series, Hannibal’s Revenge GMT Games – Hannibal’s Revenge, he enthusiastically volunteered to help play-test it. To that end, I emailed him the necessary files to print-out and build his own physical copy of the game which is referenced and shown within this article. As the photos show, Robert created an attractive and functional copy of Hannibal’s Revenge… well done!
To provide readers an idea of how Hannibal’s Revenge plays, by describing but a portion of an overall 90 minute game between himself and his gaming buddy EC Baltazar, here’s Robert’s illustrated report. If unfamiliar with the Card Conquest System, it may be helpful reviewing GMT’s Hitler’s Reich site’s contents , – GMT Games – Hitler’s Reich; as it contains the latest rules and a host of related material. With that, Robert, take it away!