Development Updates

Order & Opportunity: November 2024 Development Update

It’s been a very exciting few weeks for the development of Order & Opportunity. Over here in Europe, the Essen Spiel Fair 2024 took place in early October. With a little bit of help from a friend, the Estonian designer and publisher Aigar Alaveer, I was able to get some table space and demo Order […]

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Designer Blogs, Development Updates

Carmen Triumphale: To The Ancient World

Along with my friends, Johan and Chris, I have been playing the scenarios in The Ancient World: Rise of the Roman Republic and The Ancient World: Carthage pretty much every Wednesday night since December 2023. At first, we just wanted to take the system for a spin as Johan spoke highly of it, but it

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After Action Report, Designer Blogs, Developer Notes, Development Updates

Herding Elephants: A Development Update on Hannibal’s Revenge

In April I was able to take my playtest kit for Hannibal’s Revenge to the GMT Weekend at the Warehouse and play with several of the GMT Team Members in attendance, so that we could plan the next steps for development of the game. Needless to say, we had a great time playing the game

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Development Updates

Three Days of Gettysburg Deluxe Edition – Designer Update

Three Days of Gettysburg Deluxe Edition’s design is picking up pace and is now moving through both alpha and beta testing of the current scenarios. These include the traditional first-day battle. However, multiple scenarios have different starting times for the whole July 1st fight. The first scenario begins at 7 AM and is designed with

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Designer Blogs, Development Updates

A “Congress of Vienna” GMT Production Process Status Report

Introduction by Fred Schachter – Congress of Vienna (CoV), Assistant Designer & Editor: What a wonderful and pleasurable journey it’s been in this “labor of love” regarding Designer Frank Esparrago’s Congress of Vienna game. Previous InsideGMT articles were devoted to various aspects of the game (see: GMT Games – Congress of Vienna); but with this

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Designer Blogs, Development Updates

Fields of Fire Deluxe – Heartbreak Ridge Mission Book

The new Mission Book for the Heartbreak Ridge campaign from the upcoming Fields of Fire Deluxe is now free to download from the Fields of Fire Deluxe P500 page at GMT Games for anyone with the original game to play with. [Link] About The Campaign Heartbreak Ridge was originally released as a free extra for

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Development Updates

Fields of Fire Deluxe – Vietnam Campaign Mission Book

The new Vietnam Campaign Mission book from the upcoming Fields of Fire Deluxe is now free to download from the Fields of Fire Deluxe P500 page at GMT Games for anyone with the original game to play with. About The Campaign Most Fields of Fire campaigns take place over a series of missions that are

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Development Updates

Illusions of Glory: Playtesting the Next Edition

The next generation of rules, mapboard, player aid cards, and counters for Illusions of Glory are open for playtesting.  Links to a Vassal playtest module and next generation rules (labeled “Summer 2022”) are located on the Illusions of Glory webpage.  Please send your critiques to me at Ohiogrognard on BoardGameGeek. The rules have been clarified

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Designer Blogs, Development Updates

Downfall: Conquest of the Third Reich Preview 4 — Action Rounds Continue

In this article in our series previewing Downfall, we continue our typical game to show a range of orders and activities that might occur, such as strategic warfare, event triggers, intra-Axis conflict, weather and partisan warfare. At the end of Preview 3, the Western Faction’s Initiative Marker occupied the lowest-numbered space on the Initiative Track

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Designer Blogs, Development Updates

WELCOME TO PLUM ISLAND (or … A Brief Tour of a Soon-To-Be Hellscape)!

Greetings again, ladies and gentlemen, and boys and girls of all ages! After having been flooded by hundreds of thousands of emails and posts requesting more information about this game (well, that’s a rough estimate … maybe it was just Harvey from East Northport who wrote me, but I can’t remember just now), I had

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Designer Blogs, Development Updates
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