Developer Notes

Introduction to FAB: Crusader Part 1 – Why We Fight

Why did we decide to do a game of Operation Crusader? Despite the fact that we love making games, we’re not entirely sure ourselves. There are many reasons why we think that the battles of North Africa make great gaming stuff and why the campaign was so fascinating, but at the forefront must be the […]

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Designer Blogs, Developer Notes

Replicator Tuesday Issue #47: Vassal Update for Space Empires

Replicator Tuesdays is an article series appearing on InsideGMT. It features insights into the development of the 2nd expansion for the board wargame Space Empires: 4x by Jim Krohn.  Here the designer, developer and play testers will share their thoughts and experiences on this upcoming expansion. Since there is much crossover between the Space Empires

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Developer Notes
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