Designer Blogs

Liberty or Death – Addressing Open Questions

As a historical boardgamer, my greatest hope in trying out a new game is that it will reveal to me something about some other time or place that I did not already understand.  Harold Buchanan’s Liberty or Death does that for me, even on the should-be familiar topic of the American Revolution.  Let me tell […]

Liberty or Death – Addressing Open Questions Read Post »

Designer Blogs

Churchill Strategy Primer #3: Asymmetric Staff Abilities

Here are links to my first two strategy primers for InsideGMT: Churchill Strategy and Tactics Tips Churchill Strategy Primer #2: Defeating the Axis My topic for this strategy discussion is to focus on the asymmetric staff abilities of each side and highlight strategy themes that I have not seen yet in the general discussions on BGG. First

Churchill Strategy Primer #3: Asymmetric Staff Abilities Read Post »

Designer Blogs

The Seven Years War: Frederick’s Gamble – “The First World War”, 1756-1762 – Part 1

Readers interested in learning more detail about the play of 7YW:FG should read the our earlier article, The 7 Years War: Frederick’s Gamble – Playtest Report. Theaters of Operation and General Introductory Overview The fighting depicted in The Seven Years War: Frederick’s Gamble game (7YW: FG) can in historical terms be divided into distinct theaters of

The Seven Years War: Frederick’s Gamble – “The First World War”, 1756-1762 – Part 1 Read Post »

Designer Blogs, Inside the Game as History

Sneak Peeks at the Twilight Struggle Collector’s Edition

Hi everyone! We are now under a month away from shipping the Twilight Struggle Collector’s Edition to our Kickstarter backers.  I had an advance copy of the CE sent to me so I could take some pictures to give you guys a peek at it in advance. My daughter Rachel and I spent this morning

Sneak Peeks at the Twilight Struggle Collector’s Edition Read Post »

Designer Blogs

Post-Publication Musings on Churchill

Well, Churchill has finally hit the market and I am very pleased with the production values and the initial reception. Only time will tell if this one becomes a cross-over design, but I could not be happier with how it came out. I was at the World Boardgaming Championships (WBC) in its farewell to Lancaster

Post-Publication Musings on Churchill Read Post »

Designer Blogs

Churchill Strategy Primer #2: Defeating the Axis

Now that the game has begun to get into people’s hands and is getting some initial plays,  I thought I would continue my series of Churchill strategy primers. My goal is to accelerate our collective understanding of the art of the possible in Churchill, although I continue to discover new tactics as I continue to

Churchill Strategy Primer #2: Defeating the Axis Read Post »

Designer Blogs, Strategy Articles

Illusions of Glory: A Play Balance Challenge

Genesis of a First-Time Game Designer: My interest in wargame design began when I was a playtester at SPI’s legendary “Skonkworks” in Manhattan.  Perhaps I’m dating myself, but I recall those days with great nostalgia.  I was bitten by the designer bug there, and wanted to create my own game. Career, marriage, and raising a

Illusions of Glory: A Play Balance Challenge Read Post »

Designer Blogs

Solitaire System for Fields of Despair, Part III

Here are links to the first two articles in this series: Part I   Part II Welcome back to the overview of the solitaire system for Fields of Despair: France 1914-1918.  A huge thank you goes out to everyone who has helped us get across the 500 order mark.  The development team and I are thrilled

Solitaire System for Fields of Despair, Part III Read Post »

Designer Blogs, Solitaire Systems

Churchill Strategy and Tactics Tips

The ship has arrived in Oakland and WBC is just around the corner, so 1200+ Churchill games will soon be arriving at front doors around the world. I just completed my next Clio’s corner #6 for c3i magazine that covers many aspects of design theory through the lens of Churchill. Unfortunately, the magazine will not hit

Churchill Strategy and Tactics Tips Read Post »

Designer Blogs, Strategy Articles

Stonewall’s Sword: Revolution Games

Although this blog is generally focused on GMT Games’ designers and our products, I do occasionally make an exception, especially for our designers who have game designs produced with other companies. In this instance, designer Hermann Luttmann, who has both Hammerin’ Sickles and At Any Cost on our P500 list – both the beginning of series’

Stonewall’s Sword: Revolution Games Read Post »

Designer Blogs
Scroll to Top