Designer Blogs

The Guns of August: An Illusions of Glory After Action Report

This is the first After Action Report (“AAR”) illustrating the interaction of Illusions of Glory rules with game strategy. As shorthand, this AAR references rules appearing inside parentheses. So, I refer you to a copy of the Rulebook here: Illusions of Glory Rulebook.

The Guns of August: An Illusions of Glory After Action Report Read Post »

After Action Report, Designer Blogs

Lee’s Lieutenants in the Shenandoah: Death Valley’s Confederate Leaders

In a previous article we looked at northern leaders depicted in Death Valley, one for each battle in the box. This article does the same for the Confederates. True, the article’s title is a little inaccurate, as Lee was actually only an advisor to Jefferson Davis until late in Stonewall Jackson’s Shenandoah campaign. But “Davis’s Lieutenants…”

Lee’s Lieutenants in the Shenandoah: Death Valley’s Confederate Leaders Read Post »

Designer Blogs

Mystery Wizard: A Detailed Look at Gameplay

Today we’ve added Mystery Wizard to our P500 list. To help you get a sense of how the game flows and how players interact, developer Andrew Ruhnke has created for us this inside look at this exciting new game designed by the trio of wizards at It’s a Lion! Games. Enjoy! – Gene

Mystery Wizard: A Detailed Look at Gameplay Read Post »

Designer Blogs

Lincoln’s Lieutenants in the Shenandoah: A Look at Union Leaders in Death Valley

Casual readers of Civil War history may come away thinking Abe Lincoln mismanaged the 1862 Shenandoah Valley campaign, but chose his commanders wisely in 1864. Actual battlefield performance in these campaigns, however, suggests a more nuanced assessment. In this article we’ll take a look at the northern leaders depicted in Death Valley, one for each

Lincoln’s Lieutenants in the Shenandoah: A Look at Union Leaders in Death Valley Read Post »

Designer Blogs

Plains Indian Wars Turn by Turn: Second Draw Round

Welcome to the Great Plains of the American West. Back East a Civil War rages, but those who look beyond the war see a transcontinental railroad and settler expansion all the way to the Rockies. Across the wide Mississippi, Native Plains tribes brace for a war of their own against the white invaders. In this

Plains Indian Wars Turn by Turn: Second Draw Round Read Post »

After Action Report, Designer Blogs, Playtest Reports

Darkness Visible: The “Dark” System and The Dark Summer: Normandy 1944 (Part Three)

Darkness Visible: The “Dark” System and The Dark Summer: Normandy 1944 (Part Three) Read Post »

Designer Blogs

Nevsky: Crusade on Novgorod Replay – Part 5

With our fifth and final report, we proceed into the second 40 days of summer, 1240. Gavrilo has chased the Teuton Hermann into the previously captured stronghold of Izborsk and will now attempt to winkle him out.  You can find the earlier articles in this series of closeups on game play in Nevsky—Teutons and Rus

Nevsky: Crusade on Novgorod Replay – Part 5 Read Post »

Designer Blogs, Series Replay

The Gallic Wars from Brennus to Vercingetorix in Ancient Civilizations of the Inner Sea

As we have a little extra time before going into production (due to delays caused by the current China trade situation, as GMT explained); we have been toying around with some minor tweaks to the game. Two of those are slight changes to the Gaul and Rome Civilization Displays, both of which now boast an

The Gallic Wars from Brennus to Vercingetorix in Ancient Civilizations of the Inner Sea Read Post »

Designer Blogs

The Evolution of Expansion or Extinction

The Evolution of Expansion or Extinction Read Post »

Designer Blogs

Darkness Visible: The “Dark” System and The Dark Summer: Normandy 1944 (Part Two)

Darkness Visible: The “Dark” System and The Dark Summer: Normandy 1944 (Part Two) Read Post »

Designer Blogs
Scroll to Top