Designer Blogs

The Gallic Wars from Brennus to Vercingetorix in Ancient Civilizations of the Inner Sea

As we have a little extra time before going into production (due to delays caused by the current China trade situation, as GMT explained); we have been toying around with some minor tweaks to the game. Two of those are slight changes to the Gaul and Rome Civilization Displays, both of which now boast an […]

The Gallic Wars from Brennus to Vercingetorix in Ancient Civilizations of the Inner Sea Read Post »

Designer Blogs

The Evolution of Expansion or Extinction

The Evolution of Expansion or Extinction Read Post »

Designer Blogs

Darkness Visible: The “Dark” System and The Dark Summer: Normandy 1944 (Part Two)

Darkness Visible: The “Dark” System and The Dark Summer: Normandy 1944 (Part Two) Read Post »

Designer Blogs

Darkness Visible: The “Dark” System and The Dark Summer: Normandy 1944 (Part One)

The Dark Valley: The East Front Campaign 1941-45, was titled after a Winston Churchill quote to Joseph Stalin, referring to “the dark valley” of the war. More or less as a joke, I promised when The Dark Valley was published that any future games using a variation of the rules system for TDV would include

Darkness Visible: The “Dark” System and The Dark Summer: Normandy 1944 (Part One) Read Post »

Designer Blogs

Plains Indian Wars Turn by Turn: Setup and First Draw Round

Welcome to the Great Plains of the American West. Back East a Civil War rages, but those who look beyond the war see a transcontinental railroad and settler expansion all the way to the Rockies. Across the wide Mississippi, Native Plains tribes brace for a war of their own against the white invaders. In this

Plains Indian Wars Turn by Turn: Setup and First Draw Round Read Post »

After Action Report, Designer Blogs, Playtest Reports

Wing Leader: Eagles – The New Aircraft, Part 3

In Parts 1 and 2 we looked at the new German, Japanese, Soviet and American aircraft appearing in Wing Leader: Eagles. It’s great to see a mixture of late-war curios and hot-rods finally make it into the game. However, there are two more nations–one a surprise entry in a World War 2 game–that contribute data

Wing Leader: Eagles – The New Aircraft, Part 3 Read Post »

Designer Blogs

Wing Leader: Eagles – The New Aircraft, Part 2

In Part 1, we looked at the some of the new German and Japanese aircraft appearing in Wing Leader: Eagles. Some of these were second-stringers in the air war, but played a major part in some really interesting battles. The Allies also have a bunch of new aeroplanes ready for the fray, which we look

Wing Leader: Eagles – The New Aircraft, Part 2 Read Post »

Designer Blogs

The Gandhi Chronicles: Issue #1 — The Myths of Nonviolence

Many people around the world live in countries that have been directly affected by nonviolent struggles. Nonviolence has a long and successful track record of creating political change around the world; recent studies have shown it to be twice as effective at achieving its goals than violent resistance. In the 20th century, nonviolent campaigns have

The Gandhi Chronicles: Issue #1 — The Myths of Nonviolence Read Post »

Designer Blogs

Mounted Troops in Death Valley

Weapons and tactics tend to evolve over the course of longer wars. The American Civil War was no exception. The two years elapsing between the 1862 and 1864 Shenandoah Valley campaigns witnessed changes in both regards. Death Valley‘s design seeks to reflect those changes. In previous articles, I described the way the game handles late

Mounted Troops in Death Valley Read Post »

Designer Blogs

Wing Leader: Eagles – The New Aircraft, Part 1

Certain tactical games have always scratched the collector’s itch. It’s not enough to play with the ships/tanks/planes in the game you have, you have to have the expansions, you gotta catch ’em all! Wing Leader was designed to both irritate and salve that itch, and in Wing Leader: Eagles, we expand upon the late war kit

Wing Leader: Eagles – The New Aircraft, Part 1 Read Post »

Designer Blogs
Scroll to Top