Designer Blogs

Carroll Burns the Bridge, Part 2: A Narrative-Style AAR for Death Valley’s Variant Cross Keys Scenario

Introduction This is the second installment in a three part series depicting a playtest for one of the Alt-History scenarios from Death Valley. The action here starts with the 1100 turn; see my previous article (found here) for the 0800-1000 turns.

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After Action Report, Designer Blogs

The Dark Sands: AAR of Designer Solo Campaign Game (Part 4)

Below is the fourth part in an series of articles from designer Ted Raicer in which he shares an After Action Report of the Campaign Game of The Dark Sands. Parts 1, 2, and 3 can be found here, here, and here. Enjoy! -Rachel

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After Action Report, Designer Blogs

Plains Indian Wars Turn by Turn: Sixth Draw Round

Welcome back to our ongoing game of Plains Indian Wars. The game is entering its sixth round of a 10-12 round game. As this turn opens the Union Pacific is making headway but the Indians are holding their own. The Settlers and Cavalry have made very little progress, Still the Wagon Trains are having great

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After Action Report, Designer Blogs, Playtest Reports

Plains Indian Wars Turn by Turn: Fifth Draw Round

Welcome back to our ongoing game of Plains Indian Wars. The game is entering its fifth round of a 10-12 round game. This round both players face minor defeats while railroad interests and wagon trains make the greatest gains. The faction discs are back in the bag and we’re ready to be drawn for the

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After Action Report, Designer Blogs, Playtest Reports

The Dark Sands: AAR of Designer Solo Campaign Game (Part 3)

The Dark Sands: AAR of Designer Solo Campaign Game (Part 3) Read Post »

After Action Report, Designer Blogs

The Gandhi Chronicles Issue #2: An Overview of Nonviolent Operations in Gandhi

The Gandhi Chronicles Issue #2: An Overview of Nonviolent Operations in Gandhi Read Post »

Designer Blogs

The Dark Sands: AAR of Designer Solo Campaign Game (Part 2)

The Dark Sands: AAR of Designer Solo Campaign Game (Part 2) Read Post »

After Action Report, Designer Blogs

The Dark Sands: AAR of Designer Solo Campaign Game

The Dark Sands: AAR of Designer Solo Campaign Game Read Post »

After Action Report, Designer Blogs

Wing Leader: Eagles Scenarios, Part 3

Wing Leader: Eagles Scenarios, Part 3 Read Post »

Designer Blogs

Carroll Burns the Bridge: A Narrative-Style AAR for Death Valley’s Variant Cross Keys Scenario

Introduction Wargamers often praise a rules system for the “narrative” it provides during play. I assume what they mean is, if we were to describe in detail the course of the game as we played it, the result would sound very much like a historical account. If so, I would agree that the “narrative” is

Carroll Burns the Bridge: A Narrative-Style AAR for Death Valley’s Variant Cross Keys Scenario Read Post »

After Action Report, Designer Blogs
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