Designer Blogs

The Gandhi Chronicles Issue #4: Playing the British Raj in Gandhi — Operations and Special Activities

The Raj Faction in Gandhi will feel familiar for those who have played any of the 20th century COIN games. Like many Government Factions, its forces are represented by two types of cubes; it has a limited budget to spend on its Operations; and it seeks Control over the populace as one of its victory […]

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Designer Blogs

Apocalypse Road: The Essendarium – Part 8, Ready to Explode

Commentator:Hello and welcome to what looks like being a very exciting race todayAmong the top drivers are Noddy Holder of the Brahms and Lizst CupHis team mate is one of Britain’s wildest fellows, James Lea. Let’s hope his accident record can be overcome today. And now, just coming down the straight in the all familiar

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Designer Blogs

The Last Hundred Yards – 22.2 Armor Example of Play (Part 1)

The following example of play not only demonstrates how the armor system works in the LHY but also how the system models actual armor tactics used during WW2. These include tactical concepts such as Enfilade Fire, Fire and Maneuver (i.e., leap frogging), Halt & Fire, Shoot & Scoot and Reverse maneuvers to avoid enemy fire.

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Designer Blogs, Examples of Play

FAB Crusader AAR: The Winter Battle of North Africa 1941 (Part 3)

FAB Crusader AAR: The Winter Battle of North Africa 1941 (Part 3) Read Post »

After Action Report, Designer Blogs

Apocalypse Road: The Essendarium – Part 7

“This is part 7 of the fictionalized Essendarium replay. Today we complete the team run-down and prepare for the race itself next week. Since we have crossed the 500 mark and the game is ready to roll into the art department, it is just a matter of time before we start working on the finished

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Designer Blogs

The Gandhi Chronicles Issue #3: Raj Control

One of the innovations which Gandhi brings to the COIN series is a subtle change in the mechanics of Control. In previous games, Control has been determined by whichever Faction had more pieces in the space than any other – a plurality is insufficient, a strict majority is required for Control. While some games have

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Designer Blogs

Apocalypse Road: The Essendarium – Part 6

Apocalypse Road: The Essendarium – Part 6 Read Post »

Designer Blogs

Semper Fi! – The Next War at the Marine War College

In preparation for a combined game of Next War: Poland, Next War: Korea, and Next War: Taiwan (coming up in April), I was asked to drop in to the Marine War College in Quantico, VA to show some of the students how to play the game as a teach the teachers exercise. So, on a

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Designer Blogs

The Evolution of “Expansion or Extinction #3: Introducing a New Map!

The Evolution of “Expansion or Extinction” (EOE) is an article series periodically appearing in InsideGMT.  It features articles from the designer regarding the game’s design, development and upcoming release. Parts 1 and 2 of this series can be found here and here.

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Designer Blogs

Apocalypse Road: The Essendarium – Part 5

Apocalypse Road: The Essendarium – Part 5 Read Post »

Designer Blogs
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