Designer Blogs

Regaining That Crown! — Austrian Strategy in Clash of Sovereigns (Part 2 of ?)

To mirror the last COS post regarding the French sub-game of The ’45, let’s look at a larger scale, and arguably much more important sub-game for the Austrians, pitting them against the French to Regain the Crown of the Holy Roman Empire (See the Track below). The French gain the Crown by taking cities in the […]

Regaining That Crown! — Austrian Strategy in Clash of Sovereigns (Part 2 of ?) Read Post »

Designer Blogs, Strategy Articles

Red Flag Over Paris Design Notes Part 2: Cube Economy, Player Momentum, Pivotal Spaces, and Initiative

Red Flag Over Paris Design Notes Part 2: Cube Economy, Player Momentum, Pivotal Spaces, and Initiative Read Post »

Designer Blogs

A Historical Introduction to the Congress of Vienna Period (CoV) Part 4 of 4 — The Demise of La Gloire: The Invasion of France & Napoleon’s End (1814)

Introduction (By CoV Editor Fred Schachter): The preceding parts of this article (Part 1, Part 2, and Part 3) leads us to Napoleon’s desperate 1814 attempts to save Imperial France and himself from the wrath of his many enemies: the Nations of the Sixth Coalition. These opponents may loudly voice exclamations of public unity against

A Historical Introduction to the Congress of Vienna Period (CoV) Part 4 of 4 — The Demise of La Gloire: The Invasion of France & Napoleon’s End (1814) Read Post »

Designer Blogs

Ancient Civilizations of the Middle East: Meet the Cimmerians

Ancient Civilizations of the Middle East: Meet the Cimmerians Read Post »

Designer Blogs

Design Diary: How and Why We Are Evolving the Fire in the Lake Bot System

I remember cracking the seal on my first COIN game – Colonial Twilight – and seeing that bot chart in the box. I was a relatively new wargamer, and Colonial Twilight was not only my first COIN game but also my first P500 (much to my wallet’s chagrin, it was not my last!). After playing

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Designer Blogs, Solitaire Systems

The Battle Sequence Card in Seas of Thunder: How You Place Ships Can Make or Break Your Control of the Sea Zone

[In this article, I will occasionally interject my thoughts in to issues that Chuck either left vague or skipped completely. I do this only to make sure everyone is as clear as possible on the concepts he is presenting and how they relate to the game. Honestly this could be looked at as a companion

The Battle Sequence Card in Seas of Thunder: How You Place Ships Can Make or Break Your Control of the Sea Zone Read Post »

Designer Blogs, Strategy Articles

A Little Less Chaos; A Little More Planning: Optional Rules to Calm the Waters in Ancient Civilizations of the Inner Sea

Introduction by ACIS Developer Fred Schachter: The Designers, Mark McLaughlin and Chris Vorder Bruegge, as well as myself, would like as many of our fellow hobbyists as possible to enjoy playing ACIS. We appreciate some gamers sharing how they’ve mitigated the game’s chaos through a variety of house rules and it is grand learning how

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Designer Blogs, Scenarios/Variants

A Historical Introduction to the Congress of Vienna Period (CoV) Part 3 of 4: Europe Aflame (July–December 1813)

Introduction (By CoV Editor Fred Schachter): The preceding parts of this series provided background regarding the game’s historical situation and then of Napoleon’s remarkable resurgence after the disastrous 1812 invasion of Russia. Part 2 included Napoleon’s new, but flawed, Grande Armée setting his Coalition Allied opponents reeling when it victoriously smashed its way back into

A Historical Introduction to the Congress of Vienna Period (CoV) Part 3 of 4: Europe Aflame (July–December 1813) Read Post »

Designer Blogs

Ancient Civilizations of the Middle East: Meet the Israelites

Ancient Civilizations of the Middle East: Meet the Israelites Read Post »

Designer Blogs

A Sneak Peek at Tru’ng: The New Fire in the Lake Bot System

This month’s P500 announcement of a new Fire in the Lake bot system has prompted much excitement from Fire in the Lake fans, and several questions which I will answer in this article. This article is a Q&A format, but keep reading to the bottom to get a sneak peek at the new Trưng Solitaire

A Sneak Peek at Tru’ng: The New Fire in the Lake Bot System Read Post »

Designer Blogs, Solitaire Systems
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