Designer Blogs

Border Reivers Design Diary #16: Add Traits for an Extra Round of Drafting

Below you will find the sixteenth installment of an ongoing design diaries series from Border Reivers designer Ed Beach. (The previous installments can be found here.) He regularly publishes new design diaries and other updates on the “Reivers and Reformers” Facebook group, so if you would like to read those as they are released you can do so here. […]

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Designer Blogs

Historic Characters in Banish the Snakes: Pelagius

In previous installments, I have described the “main characters” in Banish the Snakes: the historic people that players represent in their attempts to convert Ireland. But now I’m moving on to the “supporting cast” of historic characters, people who were notable in the history of the time and show up in the game on Event cards. The first article

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Designer Blogs, Inside the Game as History

Strategies for Austria in Congress of Vienna: “Bella Gerant Alii Tu Felix Austria Nube [1]”

Introduction by Congress of Vienna (CoV)’s Editor, Fred Schachter – To familiarize the InsideGMT audience of what designer Frank Esparrago accomplished with his fun and exciting Congress of Vienna game, now a GMT P-500 offering which has “Made the Cut” (thank you patrons, thank you so very much!) please reference previous InsideGMT articles covering a

Strategies for Austria in Congress of Vienna: “Bella Gerant Alii Tu Felix Austria Nube [1]” Read Post »

Designer Blogs, Strategy Articles

Border Reivers Design Diaries #13-15: Detailed Combat Example, Combat Resolution, Spring Phase, and End Phase Scoring

Compiled below you will find the thirteenth through fifteenth installments of an ongoing design diaries series from Border Reivers designer Ed Beach. (The previous installments can be found here.) He regularly publishes new design diaries and other updates on the “Reivers and Reformers” Facebook group, so if you would like to read those as they are released you

Border Reivers Design Diaries #13-15: Detailed Combat Example, Combat Resolution, Spring Phase, and End Phase Scoring Read Post »

Designer Blogs

Hear Rameses’ Tell How He Saved Egypt from the Sea Peoples

For those interested, here is a cross-post from Ancient Civilizations of the Inner Sea and Ancient Civilizations of the Middle East Co-Designer Mark McLaughlin’s blog where he shares an audio recording of the account from Pharoh Rameses III describing his victory over the Sea Peoples. In this article, Mark also discusses the Sea Peoples as

Hear Rameses’ Tell How He Saved Egypt from the Sea Peoples Read Post »

Designer Blogs, Inside the Game as History

Historic Characters in Banish the Snakes: Neil of the Nine Hostages

In previous installments, I have described the “main characters” in Banish the Snakes: the historic people that players represent in their attempts to convert Ireland. But now I’m moving on to the “supporting cast” of historic characters, people who were notable in the history of the time and show up in the game on Event cards. First up is

Historic Characters in Banish the Snakes: Neil of the Nine Hostages Read Post »

Designer Blogs, Inside the Game as History

Strategies for France in Congress of Vienna (Game Opening Considerations)

Introduction by Congress of Vienna (CoV)’s Editor, Fred Schachter – To familiarize the InsideGMT audience of what designer Frank Esparrago accomplished with his fun and exciting Congress of Vienna game, now a GMT P-500 offering which has “Made the Cut” (thank you patrons, thank you so very much!) please reference previous InsideGMT articles covering a

Strategies for France in Congress of Vienna (Game Opening Considerations) Read Post »

Designer Blogs, Strategy Articles

The Barracks Emperors: Examining the Influence Cards Part 3 — Populace Cards

This is part three of a three-part series of articles examining all the influence cards in The Barracks Emperors, one suit at a time. If you would like to read the previous two parts of this series, they can be found here and here. In this final article, we look at the features of the

The Barracks Emperors: Examining the Influence Cards Part 3 — Populace Cards Read Post »

Designer Blogs

Russia in Seas of Thunder: It’s All in the Setup

If I were to ask you what nation in Seas of Thunder had the most challenging setup in the game, you might be hard pressed to come up with the correct answer (unless you read the title, then have a cookie). Yes, it’s Russia. In fact, the only nation even close to having as unforgiving

Russia in Seas of Thunder: It’s All in the Setup Read Post »

Designer Blogs

Border Reivers Design Diaries #10-12: Historical Events, The Well-Rounded Reiver, and the Notorious Reiver

Compiled below you will find the tenth through twelfth installments of an ongoing design diaries series from Border Reivers designer Ed Beach. (The previous installments can be found here.) He regularly publishes new design diaries and other updates on the “Reivers and Reformers” Facebook group, so if you would like to read those as they are released you

Border Reivers Design Diaries #10-12: Historical Events, The Well-Rounded Reiver, and the Notorious Reiver Read Post »

Designer Blogs
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