Designer Blogs

Congress of Vienna (with Wargame Flavor Rules) After Action Report Turns 6-8: “Austria at War”

Introduction by Congress of Vienna (CoV)’s Assistant Designer & Editor, Fred Schachter: The below is an After-Action-Report (AAR) of a CoV Campaign VASSAL game whose core players were located in the USA and Europe. It is a compilation of emails I provided the team between gaming sessions. I served as the game’s chronicler as well […]

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After Action Report, Designer Blogs

Designing a Narrative Solitaire Experience for In the Shadows

From the very start of the Consim Game Jam we (Chris, Dan, and I) wanted to make sure that our design offered both an excellent two player and solo gaming experience. In the Shadows is a card-driven game about the desperate struggle of the French Resistance against the occupying Nazi and collaborating French forces between

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Designer Blogs

Factions in Red Dust Rebellion: Martian Provisional Government

Today marks the 20th anniversary of the human presence on Mars. 200 years ago, a small group of intrepid explorers from multiple of Earth’s nations set foot on our world. And starting from that first brave step, we have built all that you see around us today. A living, breathing, vibrant community, a rich diverse

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Designer Blogs

Roles and Relationships in Prime Minister

The first InsideGMT article for Prime Minister discussed the game’s use of numbers to simulate Britain’s political system. Now we’ll go beyond the numbers and look at how player roles and relationships evoke the struggle for political power.

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Designer Blogs

A Desperate Struggle: Event Cards and Suits in In the Shadows

In the Shadows was born in a whirlwind. We (Chris, Dan, and Joe) created the game for the inaugural Consim Game Jam in October 2020. We were tasked with designing an original game using the existing components from one of the COIN series games. And, if that wasn’t challenging enough, we only had 72 hours

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Designer Blogs

The Analog Computer Inside Prime Minister

Glance at Prime Minister’s game board and player mats, and the first thing you’ll notice are all the numbers. The most important one is 330: the number of seats you need for a majority in the House of Commons. In this article, we’ll take a look at Prime Minister’s numerical side, with a focus on

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Designer Blogs

Congress of Vienna (with Wargame Flavor Rules) After Action Report Turns 1-5: “Austria’s Neutrality”

Introduction by Congress of Vienna (CoV)s Assistant Designer & Editor, Fred Schachter: 2020 marked one year of Congress of Vienna being a GMT P-500 listed game and we once again thank all who’ve placed much appreciated orders for it. What a year 2020 was; not only for us all due to the Pandemic, but for

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After Action Report, Designer Blogs

Ancient Civilizations of the Middle East: Meet the Urartians

Ancient Civilizations of the Middle East: Meet the Urartians Read Post »

Designer Blogs

Historic Characters in Banish the Snakes: Arthur, King of the Britons

In previous installments, I have described the “main characters” in Banish the Snakes: the historic people that players represent in their attempts to convert Ireland. But now I’m moving on to the “supporting cast” of historic characters, people who were notable in the history of the time and show up in the game on Event cards. The previous articles

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Designer Blogs, Inside the Game as History

Congress of Vienna: Update and Look Back at an Exciting Year

Introduction by Congress of Vienna (CoV)’s Assistant Designer & Editor, Fred Schachter: December 2020 marks the one year anniversary of Congress of Vienna becoming a GMT P-500 listed game and we once again thank all who’ve placed much appreciated orders for CoV. What a year it has been; not only for us all due to the

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Designer Blogs, Development Updates
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